POV-Ray : Newsgroups : povray.windows : Text Streams Server Time
24 Nov 2024 01:51:31 EST (-0500)
  Text Streams (Message 1 to 4 of 4)  
From: Andrew
Subject: Text Streams
Date: 31 Oct 2001 12:57:45
Message: <3be03b99@news.povray.org>
I have been rendering a 10,000 frame "animation" today, each frame only
taking a couple of seconds.  However, when I got back from work,
expecting it to have finished, it had only done 3,000 frames, and was
now averaging 6 seconds a frame.  Oddly, all this extra time was coming
from updating the message streams.

With the window open, it would print about 3 new lines a second, taking
several seconds to get to rendering the next frame.  Even minimised, it
still had to wait several seconds between frames.  What's going on here
?!?  The "animation" was simply a huge number of Julia fractals with
different parameters, and a text object, so there was no memory issues
here.  The message buffer only went back 100 or so frames.

I am using the latest beta version for windows.  Is this a bug?  Can
anyone explain this?


PS the problem disappears entirely using the -ga (All Console Off)
switch.


Post a reply to this message

From: ingo
Subject: Re: Text Streams
Date: 31 Oct 2001 13:44:42
Message: <Xns914BC8DBE14BEseed7@povray.org>
in news:3be03b99@news.povray.org Andrew wrote:

> I am using the latest beta version for windows.  Is this a bug?  Can
> anyone explain this?
> 

I noticed the same, using beta-6 but did not investigate any further.
Can you reproduce it.
Can you post your result to the beta-test group.

Ingo

-- 
Photography: http://members.home.nl/ingoogni/
Pov-Ray    : http://members.home.nl/seed7/


Post a reply to this message

From: Andrew
Subject: Re: Text Streams
Date: 31 Oct 2001 18:11:42
Message: <3be0852e@news.povray.org>
OK I'll try tomorrow.


ingo <ing### [at] homenl> wrote in message
news:Xns### [at] povrayorg...
> in news:3be03b99@news.povray.org Andrew wrote:
>
> > I am using the latest beta version for windows.  Is this a bug?  Can
> > anyone explain this?
> >
>
> I noticed the same, using beta-6 but did not investigate any further.
> Can you reproduce it.
> Can you post your result to the beta-test group.
>
> Ingo
>
> --
> Photography: http://members.home.nl/ingoogni/
> Pov-Ray    : http://members.home.nl/seed7/


Post a reply to this message

From: Andrew
Subject: Re: Text Streams
Date: 1 Nov 2001 09:38:27
Message: <3be15e63@news.povray.org>
OK, I tried it again (on a different machine), but couldn't get a repeat
of the problem.  I'm guessing it might just have been the computer I ran
it on first playing up.

If anyone wants to try it for themselves, render the following code with
"+KFF10240 +W400 +H300 +FN -D" to exactly repeat what I did:


camera {location <0,3,-5> look_at <0,0,0> angle 40}

light_source {<300,1000,-700> color rgb<1,1,1>}

#declare r1=(clock*2)-1;
#declare r2=(mod(clock*4,1)*2)-1;
#declare r3=(mod(clock*16,1)*2)-1;
#declare r4=(mod(clock*32,1)*2)-1;

 julia_fractal {
  <r1,r2,r3,r4>
  quaternion
  sqr
  max_iteration 8
  precision 15

  texture {pigment {color rgb<0.8,0.3,0.1>} finish {ambient 0.1 diffuse
0.8 specular 0.75 roughness 0.0001}}
 }

text {ttf "arial.ttf" concat(str(r1,1,4),", ",str(r2,1,4),",
",str(r3,1,4),", ",str(r4,1,4)) 0.15,0 scale 0.125 translate <-1,0,-2>
texture {pigment {color rgb<0.2,0.6,0.3>} finish {ambient 0.5 diffuse
0.5}}}




ingo <ing### [at] homenl> wrote in message
news:Xns### [at] povrayorg...
> in news:3be03b99@news.povray.org Andrew wrote:
>
> > I am using the latest beta version for windows.  Is this a bug?  Can
> > anyone explain this?
> >
>
> I noticed the same, using beta-6 but did not investigate any further.
> Can you reproduce it.
> Can you post your result to the beta-test group.
>
> Ingo
>
> --
> Photography: http://members.home.nl/ingoogni/
> Pov-Ray    : http://members.home.nl/seed7/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.