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From: Reuben Pearse
Subject: Displaying Line Numbers in POVRay editor
Date: 12 Jul 2001 19:35:12
Message: <3b4e3430$1@news.povray.org>
Hi all,

Is there an option in the POVRay editor/CodeMax to show the line numbers
down the side of the document?

Reuben
doo### [at] breathemailnet


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From: Bob H 
Subject: Re: Displaying Line Numbers in POVRay editor
Date: 12 Jul 2001 22:42:06
Message: <3b4e5ffe@news.povray.org>
Yes, with a file open in the editor press Alt + Enter or go to Editor (main
menu) and Properties.  Under Misc you set Line Numbering Style to Decimal to
see them in the usual interger count.

Bob H.

"Reuben Pearse" <reu### [at] presence-systemscom> wrote in message
news:3b4e3430$1@news.povray.org...
> Hi all,
>
> Is there an option in the POVRay editor/CodeMax to show the line numbers
> down the side of the document?
>
> Reuben
> doo### [at] breathemailnet
>
>


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From: Ken
Subject: Re: Displaying Line Numbers in POVRay editor
Date: 12 Jul 2001 23:05:18
Message: <3B4E6572.BE0A3960@pacbell.net>
"Bob H." wrote:
> 
> Yes, with a file open in the editor press Alt + Enter or go to Editor (main
> menu) and Properties.  Under Misc you set Line Numbering Style to Decimal to
> see them in the usual interger count.

Now is we could get a "goto" command everything would be great...

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Bob H 
Subject: Re: Displaying Line Numbers in POVRay editor
Date: 13 Jul 2001 01:12:49
Message: <3b4e8351@news.povray.org>
"Ken" <tyl### [at] pacbellnet> wrote in message
news:3B4E6572.BE0A3960@pacbell.net...
>
> >
> > Yes, with a file open in the editor press Alt + Enter or go to Editor
(main
> > menu) and Properties.  Under Misc you set Line Numbering Style to
Decimal to
> > see them in the usual interger count.
>
> Now is we could get a "goto" command everything would be great...
>

I take it that was a joke about programming languages which use line
numbers, as the editor does already have a Go To Line via Ctrl+G.  I don't
know if I'd want POV parsing by jumping around in the file like that.

Bob H.


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From: AC
Subject: Re: Displaying Line Numbers in POVRay editor
Date: 14 Aug 2001 16:45:35
Message: <3b798def@news.povray.org>
> I take it that was a joke about programming languages which use line
> numbers, as the editor does already have a Go To Line via Ctrl+G.  I don't
> know if I'd want POV parsing by jumping around in the file like that.
>
> Bob H.
Smart loops are often more usefull then goto's
Ambis

>


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From: Rick [Kitty5]
Subject: Re: Displaying Line Numbers in POVRay editor
Date: 14 Aug 2001 18:02:22
Message: <3b799fee$1@news.povray.org>
> Smart loops are often more usefull then goto's

but goto's are more fun,  especially whan you call all your labels 'LAB_A,
LAB_B, LAB_C' etc etc :)


--
Rick

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From: Andrea Ryan
Subject: Re: Displaying Line Numbers in POVRay editor
Date: 14 Aug 2001 23:00:26
Message: <3B79E3C1.C8E82296@global2000.net>
"Rick [Kitty5]" wrote:
> 
> > Smart loops are often more usefull then goto's
> 
> but goto's are more fun,  especially whan you call all your labels 'LAB_A,
> LAB_B, LAB_C' etc etc :)

I guess that they are more fun because the code gets cryptic and it is
fun when others have to guess how it works until you explain it to
them.  But cryptic code is not as useful as clear code since clear code
can be understood and modified easily.
Brendan


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From: Markus Becker
Subject: Re: Displaying Line Numbers in POVRay editor
Date: 15 Aug 2001 08:28:14
Message: <3B7A6B02.CD6F6F94@aicoss.de>
AC wrote:
> 
> Smart loops are often more usefull then goto's

Smart gotos are often more useful than cryptic loops.

Markus


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From: Warp
Subject: Re: Displaying Line Numbers in POVRay editor
Date: 15 Aug 2001 13:14:25
Message: <3b7aadf1@news.povray.org>
Markus Becker <bec### [at] aicossde> wrote:
: Smart gotos are often more useful than cryptic loops.

  I have coded more than 2 years C++ professionally (ie. I make my living)
in a University in a Computer technology department. I have written several
tens of thousands of code (plus more as hobby).
  I have never needed to use goto.

  No, I don't hate goto and I don't avoid it intentionally. It's just that
I have still not found myself in a situation where goto would be the easiest
and cleanest solution.
  I don't make cryptic loops either.

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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From: Scott Hill
Subject: Re: Displaying Line Numbers in POVRay editor
Date: 15 Aug 2001 13:58:25
Message: <3b7ab841$1@news.povray.org>
"Warp" <war### [at] tagpovrayorg> wrote in message
news:3b7aadf1@news.povray.org...
> Markus Becker <bec### [at] aicossde> wrote:
> : Smart gotos are often more useful than cryptic loops.
>
>   I have coded more than 2 years C++ professionally (ie. I make my living)
> in a University in a Computer technology department. I have written
several
> tens of thousands of code (plus more as hobby).
>   I have never needed to use goto.
>

    Sure, but how often do you use exception handling ? Before try & catch
existed, goto's were very handy for good, clean & safe exception handling.

--
Scott Hill.
Software Engineer.
E-Mail        : sco### [at] innocentcom
Pandora's Box : http://www.pandora-software.com

*Everything in this message/post is purely IMHO and no-one-else's*


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