POV-Ray : Newsgroups : povray.windows : Heightfield utilities Server Time
24 Nov 2024 15:34:14 EST (-0500)
  Heightfield utilities (Message 1 to 10 of 13)  
Goto Latest 10 Messages Next 3 Messages >>>
From: Julius Klatte
Subject: Heightfield utilities
Date: 7 Jan 1999 19:23:53
Message: <36955019.0@news.povray.org>
Hi all

I'm looking for some utilities that can help me with the
making of high resolution heightfields.

I already got my hands on Leveller and HF-Lab, but Leveller
is not very good at /creating/ nice heightfields (in my
opinion, or am I missing something?) and I'm too lazy to
study all the commands that HF-Lab needs for a
not-too-random heightfield. Now, some people have mentioned
frac... what is it called again? (the fractal program). I
ran the DOS version once, but it was hell. Maybe the windows
version is ok?

I do not object to any suggestions :)

Julius
- - - - - - - - - - - - - - -
 http://surf.to/jkhome      - for pov tutorials, macro's,
textures...
 http://surf.to/uagalleries - United Artists Galleries

"God loves stupid people. That's why he made so many."


Post a reply to this message

From: Ken
Subject: Re: Heightfield utilities
Date: 8 Jan 1999 15:35:28
Message: <36966B9F.FAE781AF@pacbell.net>
Julius Klatte wrote:

> Hi all
>
> I'm looking for some utilities that can help me with the
> making of high resolution heightfields.
>
> I already got my hands on Leveller and HF-Lab, but Leveller
> is not very good at /creating/ nice heightfields (in my
> opinion, or am I missing something?) and I'm too lazy to
> study all the commands that HF-Lab needs for a
> not-too-random heightfield. Now, some people have mentioned
> frac... what is it called again? (the fractal program). I
> ran the DOS version once, but it was hell. Maybe the windows
> version is ok?
>
> I do not object to any suggestions :)
>
> Julius

Personaly I think you are selling Leveller short. I have found for myself
that it is the premier height field modeler for pov on the market today.

The fractal program's name is fracint ?.

There is a windows version but I don't have the url handy.
If you want it and the url for another I like let me know and
I'll dig them up for you somehow

--
Ken Tyler

tyl### [at] pacbellnet


Post a reply to this message

From: Dan Connelly
Subject: Re: Heightfield utilities
Date: 8 Jan 1999 19:44:04
Message: <3696A642.5A8DA925@flash.net>
I agree -- Leveller lacks adequate algorithms.

Check out Wilbur.  There are links from http://twysted.net/ .

Dan


Ken wrote:
> 
> Julius Klatte wrote:
> 
> > Hi all
> >
> > I'm looking for some utilities that can help me with the
> > making of high resolution heightfields.
> >
> > I already got my hands on Leveller and HF-Lab, but Leveller
> > is not very good at /creating/ nice heightfields (in my
> > opinion, or am I missing something?) and I'm too lazy to
> > study all the commands that HF-Lab needs for a
> > not-too-random heightfield. Now, some people have mentioned
> > frac... what is it called again? (the fractal program). I
> > ran the DOS version once, but it was hell. Maybe the windows
> > version is ok?
> >
> > I do not object to any suggestions :)
> >
> > Julius
> 
> Personaly I think you are selling Leveller short. I have found for myself
> that it is the premier height field modeler for pov on the market today.
> 
> The fractal program's name is fracint ?.
> 
> There is a windows version but I don't have the url handy.
> If you want it and the url for another I like let me know and
> I'll dig them up for you somehow
> 
> --
> Ken Tyler
> 
> tyl### [at] pacbellnet

-- 
http://www.flash.net/~djconnel/


Post a reply to this message

From: Dan Connelly
Subject: Re: Heightfield utilities
Date: 9 Jan 1999 09:58:24
Message: <36976E7C.775CAA57@flash.net>
Wilbur is :

http://www.ridgenet.net/~jslayton/wilbur.html

I should point out that I think Levellers real strength is in its GUI.  It certainly
acts as a nice complement to Wilbur or Beale's HF-Lab, but for the initial terrain
generation I prefer one of the latter tools.

Dan


Dan Connelly wrote:
> Check out Wilbur.


-- 
http://www.flash.net/~djconnel/


Post a reply to this message

From: Ray Gardener
Subject: Re: Heightfield utilities
Date: 9 Jan 1999 23:36:37
Message: <36982e55.0@news.povray.org>
Julius Klatte wrote in message <36955019.0@news.povray.org>...
>Hi all
>
>I already got my hands on Leveller and HF-Lab, but Leveller
>is not very good at /creating/ nice heightfields (in my
>opinion, or am I missing something?)

You may want to download Alessandro Falappa's latest
version of his plug-in file for Leveller, which
supports fractal noise generation.

Ray
Daylon Graphics Ltd.


Post a reply to this message

From: Spider
Subject: Re: Heightfield utilities
Date: 10 Jan 1999 07:43:37
Message: <36989FA2.E1B9C00C@bahnhof.se>
just have to add here, PSP is rather good for the final aditing of heightfields...
As for fractal creation, does anyone know the formula for the old 4*cosine fractal
that
was used in demos ??? 

//Spider

Ray Gardener wrote:
> 
> Julius Klatte wrote in message <36955019.0@news.povray.org>...
> >Hi all
> >
> >I already got my hands on Leveller and HF-Lab, but Leveller
> >is not very good at /creating/ nice heightfields (in my
> >opinion, or am I missing something?)
> 
> You may want to download Alessandro Falappa's latest
> version of his plug-in file for Leveller, which
> supports fractal noise generation.
> 
> Ray
> Daylon Graphics Ltd.


Post a reply to this message

From: Raymond Tracing
Subject: Re: Heightfield utilities
Date: 10 Jan 1999 08:39:50
Message: <3698AD34.F304FDBC@tracing.org>
Spider wrote:

> just have to add here, PSP is rather good for the final aditing of heightfields...
> As for fractal creation, does anyone know the formula for the old 4*cosine fractal
that
> was used in demos ???
>
> //Spider

Try this link for fractal info. You will have to scroll down a ways
before you get to the fractals section.

Raymond


Post a reply to this message

From: Julius Klatte
Subject: Re: Heightfield utilities
Date: 10 Jan 1999 12:51:17
Message: <3698e895.0@news.povray.org>
>I should point out that I think Levellers real strength is
in its GUI.  It certainly
>acts as a nice complement to Wilbur or Beale's HF-Lab, but
for the initial terrain
>generation I prefer one of the latter tools.


I agree it works nice and flying around the heightfield can
be useful now and then, but I guess I'm not really good at
hand-painting my heightfields (do you Ken?).

Julius


Post a reply to this message

From: Spider
Subject: Re: Heightfield utilities
Date: 10 Jan 1999 15:51:59
Message: <36991217.994520C7@bahnhof.se>
Ehh..
Excuse me..
No link ???

//Spider

Raymond Tracing wrote:
> 
> Spider wrote:
> 
> > just have to add here, PSP is rather good for the final aditing of heightfields...
> > As for fractal creation, does anyone know the formula for the old 4*cosine fractal
that
> > was used in demos ???
> >
> > //Spider
> 
> Try this link for fractal info. You will have to scroll down a ways
> before you get to the fractals section.
> 
> Raymond


Post a reply to this message

From: Raymond Tracing
Subject: Re: Heightfield utilities
Date: 10 Jan 1999 16:06:44
Message: <369915F3.F0B6ABCB@tracing.org>
Spider wrote:

> Ehh..
> Excuse me..
> No link ???
>
> //Spider
>

http://atrey.karlin.mff.cuni.cz/~0rfelyus/bookmark.html

Raymond


Post a reply to this message

Goto Latest 10 Messages Next 3 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.