|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Wilbur is :
http://www.ridgenet.net/~jslayton/wilbur.html
I should point out that I think Levellers real strength is in its GUI. It certainly
acts as a nice complement to Wilbur or Beale's HF-Lab, but for the initial terrain
generation I prefer one of the latter tools.
Dan
Dan Connelly wrote:
> Check out Wilbur.
--
http://www.flash.net/~djconnel/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Julius Klatte wrote in message <36955019.0@news.povray.org>...
>Hi all
>
>I already got my hands on Leveller and HF-Lab, but Leveller
>is not very good at /creating/ nice heightfields (in my
>opinion, or am I missing something?)
You may want to download Alessandro Falappa's latest
version of his plug-in file for Leveller, which
supports fractal noise generation.
Ray
Daylon Graphics Ltd.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
just have to add here, PSP is rather good for the final aditing of heightfields...
As for fractal creation, does anyone know the formula for the old 4*cosine fractal
that
was used in demos ???
//Spider
Ray Gardener wrote:
>
> Julius Klatte wrote in message <36955019.0@news.povray.org>...
> >Hi all
> >
> >I already got my hands on Leveller and HF-Lab, but Leveller
> >is not very good at /creating/ nice heightfields (in my
> >opinion, or am I missing something?)
>
> You may want to download Alessandro Falappa's latest
> version of his plug-in file for Leveller, which
> supports fractal noise generation.
>
> Ray
> Daylon Graphics Ltd.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Spider wrote:
> just have to add here, PSP is rather good for the final aditing of heightfields...
> As for fractal creation, does anyone know the formula for the old 4*cosine fractal
that
> was used in demos ???
>
> //Spider
Try this link for fractal info. You will have to scroll down a ways
before you get to the fractals section.
Raymond
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
>I should point out that I think Levellers real strength is
in its GUI. It certainly
>acts as a nice complement to Wilbur or Beale's HF-Lab, but
for the initial terrain
>generation I prefer one of the latter tools.
I agree it works nice and flying around the heightfield can
be useful now and then, but I guess I'm not really good at
hand-painting my heightfields (do you Ken?).
Julius
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Ehh..
Excuse me..
No link ???
//Spider
Raymond Tracing wrote:
>
> Spider wrote:
>
> > just have to add here, PSP is rather good for the final aditing of heightfields...
> > As for fractal creation, does anyone know the formula for the old 4*cosine fractal
that
> > was used in demos ???
> >
> > //Spider
>
> Try this link for fractal info. You will have to scroll down a ways
> before you get to the fractals section.
>
> Raymond
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Spider wrote:
> Ehh..
> Excuse me..
> No link ???
>
> //Spider
>
http://atrey.karlin.mff.cuni.cz/~0rfelyus/bookmark.html
Raymond
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
That's a few URLs. Thanks Raymond, it's going into my Links page.
Raymond Tracing wrote:
>
> Spider wrote:
>
> > Ehh..
> > Excuse me..
> > No link ???
> >
> > //Spider
> >
>
> http://atrey.karlin.mff.cuni.cz/~0rfelyus/bookmark.html
>
> Raymond
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/POVring.htm
=Bob
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Julius Klatte wrote in message <36955019.0@news.povray.org>...
>Hi all
>
>I'm looking for some utilities that can help me with the
>making of high resolution heightfields.
>
>I already got my hands on Leveller and HF-Lab, but Leveller
>is not very good at /creating/ nice heightfields (in my
>opinion, or am I missing something?)
This may interest you: a Terragen import plug-in
was recently added to Leveller, making it
possible to use Terragen's landscape generator
to create Leveller heightfields.
Ray
Daylon Graphics Ltd.
http://www.daylongraphics.com
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Or just import the TGA from hflab into Leveller....
Wilbur also does a good job at initial height field generation.
Dan
Ray Gardener wrote:
>
> Julius Klatte wrote in message <36955019.0@news.povray.org>...
> >Hi all
> >
> >I'm looking for some utilities that can help me with the
> >making of high resolution heightfields.
> >
> >I already got my hands on Leveller and HF-Lab, but Leveller
> >is not very good at /creating/ nice heightfields (in my
> >opinion, or am I missing something?)
>
> This may interest you: a Terragen import plug-in
> was recently added to Leveller, making it
> possible to use Terragen's landscape generator
> to create Leveller heightfields.
>
> Ray
> Daylon Graphics Ltd.
> http://www.daylongraphics.com
--
http://www.flash.net/~djconnel/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |