POV-Ray : Newsgroups : povray.windows : Density in POV 3.1 Server Time
24 Nov 2024 21:13:33 EST (-0500)
  Density in POV 3.1 (Message 1 to 1 of 1)  
From: Jim Kress
Subject: Density in POV 3.1
Date: 14 Jul 1998 20:09:00
Message: <35abe50c.0@news.povray.org>
From some of the threads concerning the new POV version, I have gotten the
idea that v3.1 will allow VOLUME rendering via the DENSITY object.  Is this
correct?  For example, I generate a cubical volume in space in which I have
regions of varying density.  At every <x(i),y(i),z(i)> point I have an
associated density value, d(i).  Can I now use v3.1 to specify these density
values across the entire cube to POV and it will generate a rendered image
of the volume with shading of various volumes (collection of voxels)
determined by the light passing through and/ or reflecting from/ absorbed by
each voxel?

Jim


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