POV-Ray : Newsgroups : povray.windows : Re: Church Nave and Organ Server Time
25 Nov 2024 03:01:38 EST (-0500)
  Re: Church Nave and Organ (Message 1 to 1 of 1)  
From: Joshua Boyd
Subject: Re: Church Nave and Organ
Date: 10 Jan 1998 04:57:36
Message: <34B74610.5BB8@aol.com>
Nice picture, wrong group though.  Binary posts belong in the binaries
groups.  

Peter Mash wrote:
> 
> Hi All!
> I have been progamming it for 2 months, learnt the *basic* shapes (i.e.
> sphere, box (mainly!), torii etc) and a few good textures (T_Wood8,T_Stone5
> etc..).  I also use a good imperial piece of graph paper.  My scale is one
> POV unit to one inch, so it easy to visualise.  As long as you enter in the
> coord's correctly, and look a the right place, nothing goes wrong.  Render
> the scene regularly as you add bits in to see it changing.  And lastly just
> two more pieces of advice I would give from my experience:  Set the
> background to White first of all, things are much clearer!  The first light
> you add, make it shadowless (i.e. use the shadowless command in the
> light_source statement).  This way, no shadows will prevail, and you'll see
> what you are doing!
> I hope this helps.  Please remember, I am only an amateur and I did this
> scene by just carefully visuallising in my mind how things would turn out.
> Over the last two months, my scene has been built up gradually.  There are
> no secrets, perhaps patience is one of the best qualities!  I will send the
> source as soon as I get it organised.
> Yours from here on a cold Winter's night in East Yorkshire,
> Peter W T Mash
> 113### [at] compuservecom
> 
>  [Image]
> 
>  [Image]


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