POV-Ray : Newsgroups : povray.windows : Mapping Coords Server Time
11 Nov 2026 06:11:50 EST (-0500)
  Mapping Coords (Message 1 to 2 of 2)  
From: heuing
Subject: Mapping Coords
Date: 6 Oct 1998 15:29:54
Message: <1103_907702247@rh-pc400>
Hi,

does someone know how convert OpenGL-Mapping-Coordinate´s to
a PovRay-Mapping

Thanks,

Reinhard


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From: Friedemann Schmidt
Subject: Re: Mapping Coords
Date: 7 Oct 1998 20:42:49
Message: <361bfa65.8060728@news.povray.org>
>does someone know how convert OpenGL-Mapping-Coordinate´s to
>a PovRay-Mapping

if I remember right the meaning of OpenGL's mapping coordinates I
think there's no way to do it, because POV-Ray (unfortunately) doesn't
use mapping coordinates like OpenGL does. In POV-Ray you can use only
the "predefined" mapping methods like spherical, planar, cylindrival
and torus.

Bye,
Friedemann



Friedemann Schmidt
F.S### [at] fhtw-berlinde
Raytracing-Gallery: http://www.rz.fhtw-berlin.de/~s0049669/


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