"flatline" <bru### [at] itcit> wrote:
> POVMan (POV-Ray modified to support RenderMan shading language) is built on
> top of MegaPOV 1.1: I'm trying to use the included postprocessing support
> (from MegaPOV) to generate depth maps, but I get the message
>
> Parse Error: This file was designed for (unofficial) megapov. You are
> using
> POVMan instead.
>
> Is there anyway to 'force' the compatibility with some directive without
> modifying all MegaPOV includes or the actual version numbers with which I
> build the executables?
>
> Thanks a lot,
does #version unofficial megapov 1.2.1 help?
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