POV-Ray : Newsgroups : povray.unofficial.patches : Plane as BLOB_ELEMENT? Server Time
29 Jun 2024 00:03:21 EDT (-0400)
  Plane as BLOB_ELEMENT? (Message 11 to 11 of 11)  
<<< Previous 10 Messages Goto Initial 10 Messages
From: Andreas Kaiser
Subject: Re: Plane as BLOB_ELEMENT?
Date: 6 Feb 2004 16:49:14
Message: <3128201h6vp34clljs2pa2sshutef9gh57@4ax.com>
On Wed, 04 Feb 2004 19:33:43 -0500, Christopher James Huff
<cja### [at] earthlinknet> wrote:

>Are you aware of the existence of my blob2 patch? It uses a completely 
>different solver (currently a bisection solver like the isosurface 
>object uses), and will eventually support plane components (as well as 
>many other shapes), and it uses an improved falloff function that gives 
>smoother blobs.
>
>Do you think you could add toroidal components? Or boxes and sharp-edged 
>cylinder and cone components? The latter two shouldn't be too hard if 
>you have planes working...

I've just read the 'blob2' thread. Nice images.
Your patch 'mpp1.0_1release.tar.gz' just arrived on my HD ;)
Installation of Cygwin is just running to unpack your patch
afterwards.
I will set it up on my system and suggest to talk about further steps
per email.
How do you think about it?


-- 
Andreas


Post a reply to this message

<<< Previous 10 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.