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The following snippet raises Parse Error: No object inside motion_blur
when I try to parse it using MegaPOV 1.2. Not a very critical problem,
of course, just to let you know.
#version unofficial megapov 1.2
#declare USE_MOTION_BLUR = on;
global_settings
{
#if (USE_MOTION_BLUR)
motion_blur 5,1
#end
}
#if (USE_MOTION_BLUR)
motion_blur
{
#end
sphere {clock*x,1 pigment {color rgb 1}}
#if (USE_MOTION_BLUR)
}
#end
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