|
|
In retrospect, I figured out that the documents are correct, but some
clarifying information could be added which would help people stuck in the
same boat I was in.
The camera_view puts a what a camera would see into a pigment between
<0,0,0>, and <1,1,0>, exactly as stated in the docs. The following
suggestion may only help idiots such as myself, but here goes: It should
say that a consequence of this would be that a small object placed at the
look_at position would therefore be at <0.5,0.5,0> in the pigment pattern .
I guess intuitively I was expecting it to be at <0,0,0> and not finding
it there was driving me nuts.
Thanks. Great feature nonetheless.
"Greg M. Johnson" <gregj;-)565### [at] aolcom> wrote:
> Please see post in p.b.i.
Post a reply to this message
|
|