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Hi,
I was wondering if anyone's managed to compile a windows (and/or dos)
version of pvmpov?
--
Jonathan Hunt
http://www.xlcus.co.uk/povray/
"Tulips" render progress 909/2048 lines, 82 hours and rising...
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Jonathan Hunt <jon### [at] xlcus co uk> wrote:
: I was wondering if anyone's managed to compile a windows (and/or dos)
: version of pvmpov?
Since DOS and Windows 9x (and 3.x) have no support for multiple processors,
how could it be done?
--
char*i="b[7FK@`3NB6>B:b3O6>:B:b3O6><`3:;8:6f733:>::b?7B>:>^B>C73;S1";
main(_,c,m){for(m=32;c=*i++-49;c&m?puts(""):m)for(_=(
c/4)&7;putchar(m),_--?m:(_=(1<<(c&3))-1,(m^=3)&3););} /*- Warp -*/
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Warp wrote:
>
> Since DOS and Windows 9x (and 3.x) have no support for multiple processors,
> how could it be done?
>
Pvm also works via network (in fact that's it's main purpose) and there is
also a Pvm version for Windows so it should be possible.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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Hi,
I tried it an ran into compile problems in the Microsoft libraries.
If anyone is interested I could post the error file I get and the make
file and maybe someone else could do something about it.
Thomas
Jonathan Hunt wrote:
> Hi,
>
> I was wondering if anyone's managed to compile a windows (and/or dos)
> version of pvmpov?
>
> --
> Jonathan Hunt
> http://www.xlcus.co.uk/povray/
> "Tulips" render progress 909/2048 lines, 82 hours and rising...
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