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To whom it may concern.
I have made an unofficial patch of Povray.
New features:
- Stereomodes for easy rendering 3D-images...
For more information look at:
http://sabix.etdv.ruhr-uni-bochum.de/sabpov/
Stefan
PS:
If you are interested on a windows based povray-renderfarm then look at:
http://sabix.etdv.ruhr-uni-bochum.de/RenderFarm/
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From: Warp
Subject: Re: SAB-Povray / Stereomodes and RoundView-Camera
Date: 18 Aug 2000 04:45:17
Message: <399cf79d@news.povray.org>
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Benk <Ste### [at] ruhr-uni-bochum de> wrote:
What's the difference between this and the ultra-wide-angle or panoramic
cameras in povray?
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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Benk wrote:
>
> To whom it may concern.
>
> I have made an unofficial patch of Povray.
>
> New features:
> - Stereomodes for easy rendering 3D-images...
Very nice ! I tought about such a feature sometimes, and I'm glad
someone did it !
I can't see the difference with cylindrical camera, but I micght
miss something.
The "frame" rendering option is very interesting too, and might
be usefully applied to any projection type..
Fabien.
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I was asked what the difference between the RoundView and the cylindrical
camera is.
Calculation based on optical cameramodels won't work.
By using the RoundView - camera, you will have a correct stereoimpression
everywhere.
(The algorithmn is based on the optical capabilities of the human eyes.)
Stefan
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From: ryan constantine
Subject: Re: SAB-Povray / Stereomodes and RoundView-Camera
Date: 18 Aug 2000 16:45:29
Message: <399DA05B.10A317D4@yahoo.com>
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about the cylindrical camera, a couple weeks ago, i posted a question in
.general and never got any answers. i was trying to get a 360 degree
view that looked like a panorama. i want to be able to specify how tall
it is. when i have tried using the demo pov files specifically for the
cylindrical camera, i don't get what i expect. for more, read my post
from 7/25.
Fabien Mosen wrote:
>
> Benk wrote:
> >
> > To whom it may concern.
> >
> > I have made an unofficial patch of Povray.
> >
> > New features:
> > - Stereomodes for easy rendering 3D-images...
>
> Very nice ! I tought about such a feature sometimes, and I'm glad
> someone did it !
>
>
> I can't see the difference with cylindrical camera, but I micght
> miss something.
>
> The "frame" rendering option is very interesting too, and might
> be usefully applied to any projection type..
>
> Fabien.
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The RoundView camera sounds like the spherical camera in MegaPOV. Have
you compared the two?
-Mike
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From: Nathan Kopp
Subject: Re: SAB-Povray / Stereomodes and RoundView-Camera
Date: 20 Aug 2000 21:49:31
Message: <39a08aab$1@news.povray.org>
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"ryan constantine" <rco### [at] yahoo com> wrote...
> about the cylindrical camera, a couple weeks ago, i posted a question in
> .general and never got any answers. i was trying to get a 360 degree
> view that looked like a panorama. i want to be able to specify how tall
> it is. when i have tried using the demo pov files specifically for the
> cylindrical camera, i don't get what i expect. for more, read my post
> from 7/25.
Did you try this with the latest version of MegaPov. There was a bug in
POV-Ray's cylinder cameras relating to aspect ratio.
-Nathan
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