![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
I'm now using MP .5 but I've also noticed this problem in the official POV.
Whenever I create a lathe object, the level of the lathe that is aligned
with the horizon is broken, choppy and, in parts, missing/invisible. When
in the camera is set to ortho the entire lathe is as such. Am I the only
one having this problem? Is there any work around?
TIA
-Chris-
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Chris S. <chr### [at] bluelectrode com> wrote in message
news:398eeed6@news.povray.org...
> I'm now using MP .5 but I've also noticed this problem in the official
POV.
> Whenever I create a lathe object, the level of the lathe that is aligned
> with the horizon is broken, choppy and, in parts, missing/invisible. When
> in the camera is set to ortho the entire lathe is as such. Am I the only
> one having this problem? Is there any work around?
>
> TIA
> -Chris-
>
>
Forgot an important detail. This problem is mostly prevalent when using the
quadratic spline type.
-Chris-
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Chris S." wrote:
> Forgot an important detail. This problem is mostly prevalent when using the
> quadratic spline type.
Are you using the "sturm" keyword with the spline ? If not try it.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Ken <tyl### [at] pacbell net> wrote in message
news:398EF59C.C3E42BCD@pacbell.net...
>
>
> "Chris S." wrote:
>
> > Forgot an important detail. This problem is mostly prevalent when using
the
> > quadratic spline type.
>
> Are you using the "sturm" keyword with the spline ? If not try it.
>
> --
> Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Thanks! That did the trick. Note to self, read POV's help file before
annoying people on the newsgroups;)
-Chris-
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
LOL, I think everyone has done both a time or two. Bugged the NG, and
forgotten 'sturm.'
Grim
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |