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Hi there,
does anybody know abaout a way getting ies-light-sources in Povray?
Thank you, CU, Lars.
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Lars wrote:
>
> Hi there,
>
> does anybody know abaout a way getting ies-light-sources in Povray?
What ARE ies-light-sources ???
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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In satellite engineering this is a fuel cell (ies = independant energy
source). In electronic telemetry this is a star (same translation).
Grim
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"GrimDude" <vos### [at] yahoo com> wrote in message
news:3993b645@news.povray.org...
| In satellite engineering this is a fuel cell (ies = independant energy
| source). In electronic telemetry this is a star (same translation).
Well gee :-) if so, then light groups should be just the thing to use.
See section 2.2 Light Groups of the MegaPov Documentation
Or maybe not...
Bob
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I don't know, specifically, what Lars meant in his post. Rather, I was
relaying definitions that I had heard of. But, if someone approached me
requesting this information, in this manner, I would probably assume he
meant a star/light source. I would be very careful in taking that as the
only possible meaning, however. To a mechanical engineer it might mean
something completely off the wall. Given that we have foreign content here
(interpretations, etc) I try not to assume much. I fail, miserably, of
course. :)
Grim
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Lars wrote:
>does anybody know abaout a way getting ies-light-sources in Povray?
>
Maybe with the help of Projected_through in MegaPov.
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
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How about a point light?
GrimDude wrote:
> In satellite engineering this is a fuel cell (ies = independant energy
> source). In electronic telemetry this is a star (same translation).
>
> Grim
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"GrimDude" <vos### [at] yahoo com> wrote in message
news:39941c7c$1@news.povray.org...
| I don't know, specifically, what Lars meant in his post.
Turns out it's a kind of format to do "luminaires" (luminaries?), as Lars
said at c.g.r.r. I found a post there where he explained what it was,
albeit a very brief word or two. Something which can form a light source in
a more realistic simulation apparently. I think the answer is going to be
no concerning doing such a thing with the current POV-Ray or MegaPov.
Bob
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