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For me, neither Normal nor Norm works :(((....
Tim Riley wrote:
>
> Ron Parker wrote:
> >
> > On Wed, 19 Jul 2000 12:09:19 -0600, Tim Riley wrote:
> > >Another problem is that "Normal" is a reserved word. When I changed it
> > >to something else (such as "Norm"), it worked.
> >
> > Is not. Reserved words don't have capital letters in them. Try it as
> > posted and see if it works that way.
>
> I tried it as posted, then changed the variable names in the PlaceTree
> macro as suggested; neither would work (Normal was always equal to <0,0,0>).
> When I changed the variable name to Norm, it did work (placed a tree at
> each point). I realize that "normal" is reserved, but I can't explain why
> "Norm" works and "Normal" does not.
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Disnel <dis### [at] itam cas cz> wrote:
:> Try increasing the accuracy of the isosurface.
: Already tried 0.0000000001, no success.....
Accuracy is not always the answer. Sometimes you have to play with
the max_gradient.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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Warp wrote:
>
> Disnel <dis### [at] itam cas cz> wrote:
> :> Try increasing the accuracy of the isosurface.
>
> : Already tried 0.0000000001, no success.....
>
> Accuracy is not always the answer. Sometimes you have to play with
> the max_gradient.
>
Tried max_gradient 100000000, no success. It suspiciously
fast parse the file, the render is unfinishable.
When I try method 1, it places some "trees" but at wrong
places (I think) and isosurface itself has many holes
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