POV-Ray : Newsgroups : povray.unofficial.patches : MegaPOV 0.5a 'transform id' bug Server Time
2 Sep 2024 04:16:04 EDT (-0400)
  MegaPOV 0.5a 'transform id' bug (Message 1 to 1 of 1)  
From: Nicolas Calimet
Subject: MegaPOV 0.5a 'transform id' bug
Date: 26 Jun 2000 13:49:47
Message: <395798B0.59561B69@altern.org>
Hi all there !

	I've just found a little bug that occurs on some UNIX architectures
(say, Digital Alpha) but not others (SGI, Linux). This bug actually leads to
a Floating Exception when applying a 'transform identifier' to any object.

	To fix it (maybe not the best way):

	1) Go to Parse_Object_Mods in parse.c
	2) Find the 'CASE (TRANSFORM_TOKEN)' in line 1044
        3) Then comment/remove the following function call:
'Compose_Transforms(Object->UV_Trans, &Local_Trans);' on line 1057
since Local_Trans is probably not defined in this case.

	Sorry if this bug has been previously reported...
	Bye !


*** Nicolas Calimet
*** http://altern.org/pov4grasp


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