POV-Ray : Newsgroups : povray.unofficial.patches : Re: Strange little annoyance.... Server Time
2 Sep 2024 04:14:25 EDT (-0400)
  Re: Strange little annoyance.... (Message 1 to 3 of 3)  
From: Bob Hughes
Subject: Re: Strange little annoyance....
Date: 21 Jun 2000 21:24:03
Message: <39516ab3@news.povray.org>
"Alan Kong" <ako### [at] povrayNO-SPAMorg> wrote in message
news:83m2ls4qd551oech94tuvj5151ul5aescc@4ax.com...
| On Wed, 21 Jun 2000 00:08:41 -0400 Richard Speir
| <bxm### [at] hotmailcom> wrote:
|
| >Mega runs fine
| >too, now that I have run the official version.  I haven't changed any
| >settings recently, that I know of -- it just happened.
|
|   Richard, have you tried a reboot to see if that has any effect? If no
| MegaPOV settings were changed by you then I would expect it to work as
| it did previously.
|
|   Follow-ups to povray.unofficial.patches

I've had occurrences of MegaPov remaining in memory after a GPF although
rarely anymore, so you might want to check for it left behind in the Task
Manager (Ctrl+Alt+Del of course) if you hadn't taken a look there yet to see
if that could be happening also.

Bob


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From: Ken
Subject: Re: Strange little annoyance....
Date: 21 Jun 2000 21:28:47
Message: <39516B05.4944EA5F@pacbell.net>
Bob Hughes wrote:

> I've had occurrences of MegaPov remaining in memory after a GPF although

And you haven't been reporting what led up to or caused these GPF's ?

Can't fix em if they don't know about em.

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Bob Hughes
Subject: Re: Strange little annoyance....
Date: 21 Jun 2000 22:00:56
Message: <39517358@news.povray.org>
"Ken" <tyl### [at] pacbellnet> wrote in message
news:39516B05.4944EA5F@pacbell.net...
|
| Bob Hughes wrote:
|
| > I've had occurrences of MegaPov remaining in memory after a GPF although
|
| And you haven't been reporting what led up to or caused these GPF's ?
|
| Can't fix em if they don't know about em.

Yeah, I know, sorry.  Have to confess, I am bug-report shy in the first place.
Anyway, I think it was all about the video graphics related troubles everyone
had before MP went to 3.1g source.  I haven't had that error since.

Bob


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