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Well, there might be trouble ahead if Nathan is in the POV-Team <grin>.
> >
> > I have always taken for granted that the official version of POV is flawless.
>
> A dangerous assumption :)
>
> Anyway the behavior of layered textures is a matter of interpertation
> rather than a flaw. Some argue that the way the official version works
> is the correct behavior while others, like Nathan, argue that his version
> is the correct behavior.
>
> --
> Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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