POV-Ray : Newsgroups : povray.unofficial.patches : Winmegapov filter bug. Server Time
2 Sep 2024 08:14:23 EDT (-0400)
  Winmegapov filter bug. (Message 11 to 11 of 11)  
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From: Fabien Hénon
Subject: Re: Winmegapov filter bug.
Date: 18 May 2000 18:34:32
Message: <39246F4C.8E7D7BF5@club-internet.fr>
Well, there might be trouble ahead if Nathan is in the POV-Team <grin>.






> >
> > I have always taken  for granted that the official version of POV is flawless.
>
> A dangerous assumption :)
>
>   Anyway the behavior of layered textures is a matter of interpertation
> rather than a flaw. Some argue that the way the official version works
> is the correct behavior while others, like Nathan, argue that his version
> is the correct behavior.
>
> --
> Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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