POV-Ray : Newsgroups : povray.unofficial.patches : MegaPov 0.5 Server Time
2 Sep 2024 12:19:02 EDT (-0400)
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From: TonyB
Subject: Re: MegaPov 0.5
Date: 15 May 2000 19:26:11
Message: <39208793@news.povray.org>
>The Windows version of MegaPov 0.5 is finally ready for download!

Once again, my life gains deeper meaning... :_)   Thank you. :)


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From: Jetlag
Subject: Re: MegaPov 0.5
Date: 15 May 2000 19:39:36
Message: <39208ab8$1@news.povray.org>
> umm... yea...  I thought I did do that.  Oh, yes, now I remember.  I got
> about 1/2 way through working on that and then got distracted by other bug
> fixes and stuff, and never finished it.  It appears that you'll have to
wait
> at least a little longer.  :-(

That's ok, I already compiled my own.  I was just curious, thinking maybe
there was a problem I wasn't seeing.

Anyway, keep up the good work.


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From: Phil Clute
Subject: Re: MegaPov 0.5
Date: 15 May 2000 23:21:10
Message: <3920BF72.30ADF575@tiac.net>
Thanks Nathan, your work and the work of the others who contribute
to Megapov is appreciated.

-- 
Phil
...coffee?...yes please! extra sugar,extra cream...Thank you.


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From: Mark Gordon
Subject: Re: MegaPov 0.5
Date: 16 May 2000 00:40:16
Message: <3920D246.36F16B33@mailbag.com>
Nathan Kopp wrote:
> 
> The Windows version of MegaPov 0.5 is finally ready for download!  The Mac
> version should be ready later today also, and hopefully other OSs will
> follow soon.

The Linux version will be around shortly.  I have it compiled, and I've
managed to render all of the MegaPov example files (both of which
required minor bits of hacking, but nothing too extensive.  Nathan,
you'll be getting details shortly).  I'm testing it on the 3.1 example
files for good measure, after which I will tidy up the packaging.  I'll
probably test it with larger (and slower) images overnight before
posting it on my web site, probably tomorrow morning.

-Mark Gordon
http://www.mailbag.com/users/mtgordon/megapov.html


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From: Bob Hughes
Subject: Re: MegaPov 0.5
Date: 16 May 2000 04:54:52
Message: <39210cdc@news.povray.org>
"Matthew Bennett" <ben### [at] btinternetcom> wrote in message
news:39207abe$1@news.povray.org...
{ 
{ As well as general bug fixes, it solves some graphics glitches too (such as
{ blank button images on the toolbar, and "noise" lines periodically spaced
{ through the messages screen)....  at least it did for me :P

Likewise, nothing else I know of besides though.  The buttons show up when 
used anyway (when mouse goes over), and the message 
stream garbling isn't much a problem because I tend to ignore it anyhow.

Bob


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From: Tom Melly
Subject: Re: MegaPov 0.5
Date: 16 May 2000 05:37:41
Message: <392116e5$1@news.povray.org>
For me, those problems disappeared when I installed IE 5.00.2919.6307IC

"Matthew Bennett" <ben### [at] btinternetcom> wrote in message
news:39207abe$1@news.povray.org...
>
> "Nathan Kopp" <Nat### [at] Koppcom> wrote in message
> news:392061cd@news.povray.org...
> >
> <snip>
> > Someone remind me: what are the benefits of the 3.1g GUI?
>
> As well as general bug fixes, it solves some graphics glitches too (such
as
> blank button images on the toolbar, and "noise" lines periodically spaced
> through the messages screen)....  at least it did for me :P
>
> Still, great work with the 0.5 - thanks:)
>


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From: Warp
Subject: Comments on MegaPov 0.5 on Solaris 7 (Was: MegaPov 0.5)
Date: 16 May 2000 07:32:22
Message: <392131c6@news.povray.org>
I compiled it successfully in Solaris 7.
  But a couple of things:

  There are still some file names that have upper case letters in them.
You should convert them to lower case (since they are included in lower case).
  It's ok to have a file name with upper case letters, but then you would
have to include it in the exact same way as well. Since all the includes
use lower case, the file names should use it too.

  //-comments at lines 1409 and 1411 of lathe.c

  What is oldmedia.c? It interfered my linking (it and media.c define the
same functions twice). I just removed it and it seems to work now.

  The printing of "Sorting photons..." still outputs many newlines. It would
be nice if all of them went to the same line.

  Has the photons interaction with media changed? I tried to render my
2-mirrors-and-lens scene, and there are no more reflected ray beams. It
worked with 0.4.
  The scene is included at the end of the post.

  Btw, I used the following makefile to compile the program. It assumes that
we are in the 'unix' directory under the 'source' directory. It only
works with gmake:

----8<--------------8<---------------8<----------------8<----------
CC = gcc
LD = gcc

INCLUDES = $(SRCINC) $(LIBPNGINC) $(ZLIBINC) $(XLIBINC)
CFLAGS = -O3 -ffast-math -ansi -c -DCOMPILER_VER=\".`uname`.$(CC)\" $(INCLUDES)
LFLAGS = $(LIBPNGLIB) $(ZLIBLIB) $(XLIBLIB) -lm

X11 = /usr/openwin
XLIBINC = -I$(X11)/include
XLIBLIB = -L$(X11)/lib -lX11

PNGDIR = /share/local5/include
LIBPNGINC = -I$(PNGDIR)
LIBPNGLIB = -L/share/local5/lib -lpng

ZLIBDIR = /share/local5/include
ZLIBINC = -I$(ZLIBDIR)
ZLIBLIB = -L/share/local5/lib -lz

SRCDIR = ..
SRCINC = -I$(SRCDIR) -I.

SRC = $(wildcard $(SRCDIR)/*.c) $(wildcard *.c)
HEADERS = $(wildcard $(SRCDIR)/*.h) $(wildcard *.h)

BIN = xmegapov

$(BIN): $(SRC:.c=.o)
	$(LD) $^ -o $(BIN) $(LFLAGS)

include .makefile.dep

.makefile.dep:
	- gcc $(INCLUDES) -MM $(SRC) > .makefile.dep
----8<--------------8<---------------8<----------------8<----------


  Here is the scene that stopped working with 0.5:

----8<--------------8<---------------8<----------------8<----------
#version Unofficial MegaPov 0.5;

#include "colors.inc"
#include "textures.inc"

#declare UsePhotons=yes;
global_settings
{
  max_trace_level 8
#if(UsePhotons)
  photons
  { count 20000
    autostop 0
    media 100
  }
#end  
}

box
{ <-4,-3,-1.5>,<8,3,1.5> hollow
  pigment { rgbt 1 }
  photons { pass_through }
  interior
  { media
    { intervals 10
      scattering { 1, rgb .5 extinction .01 }
      method 3
    }
  }
}

sphere
{ 0,70 inverse
  pigment
  { bozo color_map { [0 rgb 0][1 rgb <1,.5,0>] }
    scale <5,10,5>
  }
} 


camera
{ location -z*20 look_at 0 angle 35
}

light_source
{ <50,2,0> 1
  spotlight point_at y*2 radius .5 falloff .6
}
light_source
{ <100,100,-100>*.3 .8 media_interaction off
#if(UsePhotons)
  photons { reflection off refraction off }
#end
}

#declare MirrorBox=
union
{ difference
  { box { <-.5,-1.8,-1.8><.1,1.8,1.8> }
    box { <-.1,-1.5,-1.5><.11,1.5,1.5> }
    pigment { DMFWood4 }
  }
  box
  { <-.1,-1.5,-1.5><0,1.5,1.5>
    pigment { rgb 0 }
    finish { reflection 1 diffuse 0 ambient 0 }
#if(UsePhotons)
    photons
    { target
      refraction off
      reflection on
      ignore_photons
    }
#end
  }
}

object
{ MirrorBox
  rotate z*-45
  translate <-3,2,0>
}
object
{ MirrorBox
  rotate z*45
  translate <-3,-2,0>
}

box
{ <-.5,-1.5,-1.5><0,1.5,1.5>
  pigment { Cherry_Wood scale .5  }
  rotate z*180
  translate <5,-2,0>
}

sphere
{ 0,1.3 scale <.3,1,1>
  pigment { rgbf <.7,.9,1,.9> }
  finish { specular .5 reflection .1 }
  interior { ior 1.5 }
  translate <2,-2,0>
#if(UsePhotons)
    photons
    { target
      refraction on
      reflection on
    }
#end
}----8<--------------8<---------------8<----------------8<----------

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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From: Martial
Subject: Re: MegaPov 0.5
Date: 16 May 2000 09:40:21
Message: <39214F39.CA188036@wanadoo.fr>
Merci Nathan :-))
Thanks and regards 

-- 
Martial !-)
mailto:Mar### [at] wanadoofr
http://martial.rameaux.free.fr


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From: Philippe Debar
Subject: Re: MegaPov 0.5
Date: 16 May 2000 10:39:26
Message: <39215d9e@news.povray.org>
"Nathan Kopp" <Nat### [at] Koppcom> wrote in message
news:392024a9$1@news.povray.org...

Aaaaaaargh! Just when I though I'd get some time to sleep!!!

:-)


Philippe


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From: Matthew Bennett
Subject: Re: MegaPov 0.5
Date: 16 May 2000 11:23:27
Message: <392167ef@news.povray.org>
"Jetlag" <bga### [at] microsoftcom> wrote in message
news:39208ab8$1@news.povray.org...
> > umm... yea...  I thought I did do that.  Oh, yes, now I remember.  I got
> > about 1/2 way through working on that and then got distracted by other
bug
> > fixes and stuff, and never finished it.  It appears that you'll have to
> wait
> > at least a little longer.  :-(
>
> That's ok, I already compiled my own.  I was just curious, thinking maybe
> there was a problem I wasn't seeing.

You have?  Oooohh... this is exactly the same MegaPov 0.5, but with the 3.1g
GUI?
If so, could you put it up for download?  Plleeeaasseeee :)

Matt


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