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Thanks both :).
Fabian.
>
> Fabian BRAU <Fab### [at] umh ac be> wrote:
> : What is this "plateau-free noise"?
>
> AFAIK it's the following:
> The fractal noise function used by, for example, the bozo pattern should
> return values between 0 and 1, but instead it returns values that are outside
> that range (0 and 1.5 or something like that). This value gets then clamped
> to the range 0 - 1 (ie. all values greater than 1 are converted to 1).
> This causes flat areas of height 1 in the bozo pattern.
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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