POV-Ray : Newsgroups : povray.unofficial.patches : Shaders? Server Time
2 Sep 2024 14:18:12 EDT (-0400)
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From: Warp
Subject: Re: Shaders?
Date: 11 Apr 2000 07:23:33
Message: <38f30b34@news.povray.org>
daishi <das### [at] x-pressnet> wrote:
: if you know of an image that comes close to that level of photorealism in
: pov, tell me

http://www.irtc.org/ftp/pub/stills/1998-08-31/afterain.jpg
http://www.irtc.org/ftp/pub/stills/1999-08-31/canyon.jpg
http://www.ctav.es/jaime/images/stillife.jpg

: also pov has nothing like displacement shaders

  You are very welcome to give an algorithm on how to calculate displacement
mapping on raytraced mathematical objects. It would be very nice.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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From: kursad
Subject: Re: Shaders?
Date: 26 Jun 2011 14:20:01
Message: <web.4e07779a5225ef061c1e3d720@news.povray.org>
any word on this project :) (wishful thinking)


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