POV-Ray : Newsgroups : povray.unofficial.patches : MegaPOV Radiosity render bug? Server Time
2 Sep 2024 14:17:41 EDT (-0400)
  MegaPOV Radiosity render bug? (Message 1 to 3 of 3)  
From: Brendt Hess
Subject: MegaPOV Radiosity render bug?
Date: 11 Jan 2000 16:49:59
Message: <387ba587@news.povray.org>
I was experimenting with radiosity in MegaPOV, and I noticed something
strange.  If I have the render view window minimized, the render cycles
whenever it prepares to update the percent of rendering done on the window.

For example, I start the render, the image starts to display, and I then
minimize the image window.  When the % rendered goes from 1% to 2% (for
example), the program hangs, and cycles there, updating the minimized title
bar alternately with "POV 1%" and "POV 2%".  If I restore the window, the
render continues.

Note that this does not happen on the final passes - only in the preliminary
passes.  The final pass works fine, even if the image window is minimized.

Also note that this doesn't happen in POV 3.1g.

Render done on a Win95 platform - this may not apply anywhere else, of
course.

Brendt Hess


Post a reply to this message

From: omniVERSE
Subject: Re: MegaPOV Radiosity render bug?
Date: 11 Jan 2000 17:03:24
Message: <387ba8ac@news.povray.org>
I thought it was still using the 3.1e or earlier source however it does state
that it's version "3.1g" based.  Perhaps not so with the render display part?

Bob

"Brendt Hess" <bhe### [at] rsmedicalcom> wrote in message
news:387ba587@news.povray.org...
> I was experimenting with radiosity in MegaPOV, and I noticed something
> strange.  If I have the render view window minimized, the render cycles
> whenever it prepares to update the percent of rendering done on the window.
>
> For example, I start the render, the image starts to display, and I then
> minimize the image window.  When the % rendered goes from 1% to 2% (for
> example), the program hangs, and cycles there, updating the minimized title
> bar alternately with "POV 1%" and "POV 2%".  If I restore the window, the
> render continues.
>
> Note that this does not happen on the final passes - only in the preliminary
> passes.  The final pass works fine, even if the image window is minimized.
>
> Also note that this doesn't happen in POV 3.1g.
>
> Render done on a Win95 platform - this may not apply anywhere else, of
> course.
>
> Brendt Hess
>
>


Post a reply to this message

From: Nathan Kopp
Subject: Re: MegaPOV Radiosity render bug?
Date: 12 Jan 2000 10:28:46
Message: <387c9dae@news.povray.org>
omniVERSE <inv### [at] aolcom> wrote...
> I thought it was still using the 3.1e or earlier source however it does
state
> that it's version "3.1g" based.  Perhaps not so with the render display
part?

Correct.  I am still using the 3.1a POV windows interface, but the 3.1g
core.  Eventually I'll upgrade to the 3.1g interface.

-Nathan


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.