POV-Ray : Newsgroups : povray.unofficial.patches : MegaPov (possible bug ?) Server Time
2 Sep 2024 18:19:59 EDT (-0400)
  MegaPov (possible bug ?) (Message 1 to 1 of 1)  
From: Kevork Abadjian
Subject: MegaPov (possible bug ?)
Date: 10 Dec 1999 03:13:19
Message: <3850B67E.E28F88E4@conted.lan.mcgill.ca>
First of all I would like to thank Nathan for the work done on the
combined patch.

I was trying to render one of my test images that was working fine under
Super patch and it did not finish parsing.  Either the feature is not
yet implemented in MegaPov or it is due to some bug; Here is the parts
of code that causes the problem:


 #declare Rock = function {
                            pigment {
                                       granite scale 10
                                      color_map {
                                                  [0   rgb 0]
                                                  [0.2 rgb 1]
                                                 }
                                     }
                           }


object {set
   texture{
          pigment {Wheat}
          normal {function{Rock}}
<<<<<************************************* error on this line
          }

       }

I would appreciate any help,

Thanks


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.