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Also, if you have the older editor DLLs (cmax101.dll and cmedit.dll) you
would need them copied back and forth from alternatively named files
like:
copy cmax101.dll cmax101.dle
copy cmedit.dll cmedit.dle
copy cmax101.dlp cmax101.dll
copy cmedit.dlp cmedit.dll
where dle becomes the saved original (new 3.1e) and dlp is the older 3.1
previously renamed.
From then on use just:
copy cmax101.dlp cmax101.dll
copy cmedit.dlp cmedit.dll
Then to use 3.1e normally again:
copy cmax101.dle cmax101.dll
copy cmedit.dle cmedit.dll
Put these into a batch file and run them instead, calling the
appropriate program, pvengine.exe or uvpov.exe, after the copies are
done.
Photon Patch needs both of these, Super Patch needs only the older
cmedit.dll, if I'm thinking right.
Most important thing is not to lose either of these sets of files in the
process, so will be able to manually get back ontrack should anything go
wrong.
Nathan Kopp wrote:
>
> It should still work, but without the editor. POV 3.1e for windows uses a new
> editor DLL which is not compatible with 3.1a (which the photon patch is based
> on).
>
> -Nathan
>
> Anders Haglund wrote:
> >
> > Hi.
> >
> > I have a problem... The editor in the photon patched pov-ray stopped working
> > when I upgraded to pov-ray 3.1e.
> > Why is that?
> >
> > /Anders
--
omniVERSE: beyond the universe
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