|
 |
"Kenneth" <kdw### [at] gmail com> wrote:
>
> I let my animation cycle for several minutes(!), with a '20-camera animation'.
> The attached images are screenshots of 'camera 19', then blown up 200%.
Forgot to mention that the "CL" lettering in the images is not being
anti-aliased, by mistake; the reason is that I had set its texture{diffuse...}
value to 20, not 1...and anti-aliasing begins to fail with super-bright objects
>> 1.0
Post a reply to this message
|
 |