Alain <kua### [at] videotronca> wrote:
> Le 18-02-10 à 02:59, Kenneth a écrit :
> > I didn't know that reflection would 'borrow' the specular's metallic
> > in such a
> > case. Thanks.
> It's a leftover/backware compatibility thing.
> Before the reflection block was introduced, there was no way to know if
> any metallic modifier was intended for phong, specular or reflection.
Ah. That explains the 'mystery' I used to wonder about in the older 3.6.x days--
I could never figure out exactly what was going on with metallic. Thanks!
Mystery solved ;-)
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