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On 2/9/2018 8:23 PM, Alain wrote:
> This way :
> #local ldrawChromeFin=finish {
> brilliance 6
> diffuse 0.7
> metallic
> specular 0.80 roughness 1/120
> reflection {0.8 roughness 1/120 metallic}
> }
>
> The first metallic affect the specular or phong highlight. The metallic
> in the reflection block affect the reflection only.
> There is NO specular block.
> Reflection may be used without a block which is the legacy syntax. In
> that case, it will borrow the metallic of specular, but not the roughness.
>
Awesome, thanks. That clears up the syntax for me.
Mike
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