POV-Ray : Newsgroups : povray.unofficial.patches : Blurred reflections : Re: Blurred reflections Server Time
26 Feb 2024 19:17:42 EST (-0500)
  Re: Blurred reflections  
From: Thomas de Groot
Date: 7 Feb 2018 02:47:09
Message: <5a7aaefd$1@news.povray.org>
On 7-2-2018 2:10, Mike Horvath wrote:
> On 2/6/2018 7:22 PM, Alain wrote:
>> Le 18-02-06 à 19:09, Mike Horvath a écrit :
>>> How do I get blurred reflections working in UberPOV? I had it working 
>>> a few years go, but have since forgotten how. Thanks.
>>>
>>>
>>> Mike
>>
>> You only need to add roughness into the reflection block such as :
>>
>> reflection{0.9 metallic roughness 0.001}
>> or
>> reflection{1 fresnel roughness 0.001}
>> or
>> reflection{0.8 roughness 0.001}
>> or
>> reflection{0.1, 1 roughness 0.001}
>>
>> Normally, you also want to add specular highlights with the same 
>> roughness amount.
> 
> Thanks! What do I use in the header?
> 
> One of my old scenes uses this:
> 
> #version unofficial patch 3.71;
> #patch 0.99;
> 
> But I don't know if that's up-to-date.
> 
> 
> Mike

I have this:

#version unofficial patch 3.71;
#patch "upov-reflection-roughness" 0.9;


-- 
Thomas


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.