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Am 15.11.2016 um 01:13 schrieb [GDS|Enropy]:
[Whoops -- what happened to the "t" in your user name?]
> There are some known legacy bugs with Glows, such as them showing through
> solid objects, and perhaps if it proves vexing enough we can address some
> of those at a later time.
Yes, for now I consider it the mission to be establishing a baseline for
the feature, matching MegaPOV as closely as possible (except for the
presumed scaling bug). Non-trivial bug fixes may follow sooner or later,
but they're not priority.
Which is why I'd love to hear whether the issues reported by omniverse
are also seen with MegaPOV.
> However some of them are impractical to tackle at this time in my opinion,
> like the issue I mentioned above.
>
> Such things might be best handled at a later time when there is a cohesive
> plan involving scattering media/media in general, but I am unaware of any
> planned additions/extensions or modifications to the media implementation.
It may come as a surprise to you, but the glow feature is entirely
independent of media, so there's no reason to tie modifications of one
to the other.
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