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> Hi folks. Hope you can help. The two boxes in this scene cast shadows onto the
> usual plane when I render it with vanilla POV-Ray, but UberPOV does not cast a
> shadow behind the one with the texture map.
>
> Uber build 1.37.1.0-beta.8.msvc10.win64
>
> scenes/textures/pigments/txtrmap.pov also renders differently, which makes me
> think this is more likely to be a bug than my doing something dumb, but I will
> take either.
>
> Sorry not to chase this down and submit a patch myself, but the last time I
> looked at this tracer it was called DKB!
>
> Thanks in advance. Scene follows:
>
>
> camera { location <0, 5, -5> look_at 0}
> plane { y, -2 texture { pigment { checker colour rgb y colour rgb z} }}
> light_source { <2.5, 5.5, -3> rgb 1 }
>
> box { -1, 1
> texture { wood
> texture_map {
> [ 0 pigment { rgb 0.5 } ]
> [ 1 pigment { rgb 1 } ]
> } } }
>
> box { 0 2 pigment {rgb x} }
>
>
I have rendered this scene with UberPov 1.37.0.0-beta.6.mscv10 win32bits
and with pov-sse32 and there is no difference.
--
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