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Am 28.07.2014 11:03, schrieb Friedrich:
> Am 26.07.2014 10:31, schrieb clipka:> UberPOV now has its own installer!
> Yay!
> >
> >...
> >
> > I'd be happy if some people would give the ".stalone" installer
> > a test drive; ...
>
> Thank you very much! Great work!
Thanks. Love to hear that.
> I'm missing: an example for blink feature!
Looks like I goofed that one. You should be able to find one called
"blink.pov" in the GitHub repo, right here:
https://github.com/UberPOV/UberPOV/tree/master/distribution/scenes/uberpov
Apparently the revision I built was not the one tagged
"v1.37.0.0-beta.7", but the commit right before that (83d4165).
Fortunately the missing sample scene is the only thing that's different
between the two.
> By the way:
> I have corrected the include file "shapes3.inc"
> (elimated a transformation error in one shape!)
> I append it to this email.
>
> It would be nice if you can integrate this corrected version
> of the "shapes3.inc" in your UberPOV now, so it will have
> the chance to be updated also in an update of the official POV-Ray 3.7.0
> (... hope within the current century ;-) ).
I won't do that. UberPOV is intended to be a collection of patches, not
of fixes. If it's broken in POV-Ray, that's where it should be fixed.
I'll therefore submit it to the POV-Ray repo.
If you intend to provide more fixes, samples, templates etc., feel free
to create your own fork of the POV-Ray repo on GitHub, make changes on
that fork as you see fit, and then submit those changes as a pull
request. Once you have gone through setting up that fork and installing
a Git client (I'd recommend Atlassian SourceTree), I think that's the
easiest procedure for all involved.
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