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> Now with basic support for motion blur.
I just started to try to apply reflection blur to my christmas
baubles... but found a problem even before starting:
As a first test, I just changed the version directive and rendered it
with UberPOV, and the garland was missing. Checking my ugly code, I
found that trace() seems to not be working at all. The attached simple
scene shows the problem: on 3.7 you get some scattered spheres, as the
trace() call finds an intersection point with the plane, but on UberPOV
all the spheres get placed at <0,0,0>, as the intersection test seems to
fail (normal is also 0).
--
Jaime
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