POV-Ray : Newsgroups : povray.unix : Change threads in 3.7 Beta linux-x86_64 Server Time
22 Dec 2024 08:11:49 EST (-0500)
  Change threads in 3.7 Beta linux-x86_64 (Message 1 to 4 of 4)  
From: craftyguy
Subject: Change threads in 3.7 Beta linux-x86_64
Date: 5 Oct 2006 22:55:00
Message: <web.4525c47a244de66758035aeb0@news.povray.org>
I am currently deploying pov-ray on a system with 8 physical cores, however
when executed, povray will only use 2 threads to render the entire image.
Is there some .ini file I need to edit or some commandline parameter to
enable more threads when rendering?


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From: Warp
Subject: Re: Change threads in 3.7 Beta linux-x86_64
Date: 5 Oct 2006 23:27:36
Message: <4525cd28@news.povray.org>
craftyguy <nomail@nomail> wrote:
> I am currently deploying pov-ray on a system with 8 physical cores, however
> when executed, povray will only use 2 threads to render the entire image.
> Is there some .ini file I need to edit or some commandline parameter to
> enable more threads when rendering?

  Try -wt8

-- 
                                                          - Warp


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From: Nicolas Calimet
Subject: Re: Change threads in 3.7 Beta linux-x86_64
Date: 16 Nov 2006 03:39:30
Message: <455c23c2$1@news.povray.org>
> Is there some .ini file I need to edit or some commandline parameter to
> enable more threads when rendering?

	Please note this is the wrong group for this question; follow-up set to
povray.beta-test.
	There is also the "Work_Threads=n" INI setting as mentioned in the release
notes for beta.16 (beta.14 introduced this setting without the underscore).

	- NC


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From: povray
Subject: Re: Change threads in 3.7 Beta linux-x86_64
Date: 16 Nov 2006 22:32:58
Message: <pan.2006.11.16.20.27.17.278405@localhost>
On Thu, 05 Oct 2006 22:50:34 -0400, craftyguy wrote:

> I am currently deploying pov-ray on a system with 8 physical cores, however
> when executed, povray will only use 2 threads to render the entire image.
> Is there some .ini file I need to edit or some commandline parameter to
> enable more threads when rendering?

"deploying"?  lol: sounds military.  You mean "using"?  ;)


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