POV-Ray : Newsgroups : povray.unix : Memory crash under Debian Sidux Server Time
21 Dec 2024 22:01:16 EST (-0500)
  Memory crash under Debian Sidux (Message 1 to 8 of 8)  
From: Jörg 'Yadgar' Bleimann
Subject: Memory crash under Debian Sidux
Date: 30 Apr 2010 02:08:32
Message: <4bda73e0$1@news.povray.org>
High!

Recently, I tried to render a mesh2 generated from an image file 1200 x 
1200 pixels large. After reading in all color values (using 
eval_pigment()), POV-Ray crashed... as the same thing occurred when I 
tried it on my second computer running Windows, I drew the conclusion 
that 1.5 gigabytes of RAM is not enough for such a huge mesh. Is there a 
way to configure swap memory usage with POV-Ray 3.6 for Linux? Or could 
it be that my swap partition (currently 2 gigabytes) is too small?

Smaller meshes like the 800 x 400 ones from my Solar System project 
parse and render without problems... seems that I need at least 7 
gigabytes... can this be true? I wonder that mesh2 objects are that much 
RAM-consuming!

See you in Khyberspace!

Yadgar

Now playing: The Politics Of Dancing (Re-Flex)

Yadgar


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From: Jaime Vives Piqueres
Subject: Re: Memory crash under Debian Sidux
Date: 30 Apr 2010 03:43:31
Message: <4bda8a23$1@news.povray.org>

> High!
>
> Recently, I tried to render a mesh2 generated from an image file 1200 x
> 1200 pixels large. After reading in all color values (using
> eval_pigment()), POV-Ray crashed... as the same thing occurred when I
> tried it on my second computer running Windows, I drew the conclusion
> that 1.5 gigabytes of RAM is not enough for such a huge mesh. Is there a
>  way to configure swap memory usage with POV-Ray 3.6 for Linux? Or could
>  it be that my swap partition (currently 2 gigabytes) is too small?

   IIRC, you can use more than one swap partition... but of course, the only
real solution would be to add more RAM.

-- 
Jaime Vives Piqueres

http://www.ignorancia.org


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From: clipka
Subject: Re: Memory crash under Debian Sidux
Date: 30 Apr 2010 04:31:30
Message: <4bda9562$1@news.povray.org>

> High!
>
> Recently, I tried to render a mesh2 generated from an image file 1200 x
> 1200 pixels large. After reading in all color values (using
> eval_pigment()), POV-Ray crashed... as the same thing occurred when I
> tried it on my second computer running Windows, I drew the conclusion
> that 1.5 gigabytes of RAM is not enough for such a huge mesh. Is there a
> way to configure swap memory usage with POV-Ray 3.6 for Linux? Or could
> it be that my swap partition (currently 2 gigabytes) is too small?

You do /not/ want to use swap memory for POV-Ray. Never ever.

> Smaller meshes like the 800 x 400 ones from my Solar System project
> parse and render without problems... seems that I need at least 7
> gigabytes... can this be true? I wonder that mesh2 objects are that much
> RAM-consuming!

Q: How's POV-Ray's memory consumption with the 800 x 400 mesh?

I can't imagine the crashes being due to memory overflow. From a rough 
guesstimate, a contiguous mesh should not take more than ~200 bytes per 
triangle - probably more like ~150 bytes. That should be something 
around 250 Mbytes for a 1200 x 1200 mesh.

That is, unless you assign an individual texture to each and every vertex.

There is some possibility that the memory heap gets too fragmented 
during mesh parsing, but while I have no idea how likely this is, I 
don't expect it to happen in your case.

Maybe you could send me the offending scene and image file, so I could 
check with a debugger what's happening.


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From: tcgetattr
Subject: Re: Memory crash under Debian Sidux
Date: 30 Apr 2010 06:35:44
Message: <4bdab280$1@news.povray.org>
clipka wrote:

> 
> You do /not/ want to use swap memory for POV-Ray. Never ever.
> 

   I do that all the time ;)


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From: Jörg 'Yadgar' Bleimann
Subject: Re: Memory crash under Debian Sidux
Date: 4 May 2010 08:02:37
Message: <4BE00BE6.3090405@gmx.de>
clipka wrote:

> Maybe you could send me the offending scene and image file, so I could 
> check with a debugger what's happening.

Yes, here it is!


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From: clipka
Subject: Re: Memory crash under Debian Sidux
Date: 4 May 2010 10:56:21
Message: <4be03595$1@news.povray.org>

> High!
>
> Recently, I tried to render a mesh2 generated from an image file 1200 x
> 1200 pixels large. After reading in all color values (using
> eval_pigment()), POV-Ray crashed... as the same thing occurred when I
> tried it on my second computer running Windows, I drew the conclusion
> that 1.5 gigabytes of RAM is not enough for such a huge mesh. Is there a
> way to configure swap memory usage with POV-Ray 3.6 for Linux? Or could
> it be that my swap partition (currently 2 gigabytes) is too small?
>
> Smaller meshes like the 800 x 400 ones from my Solar System project
> parse and render without problems... seems that I need at least 7
> gigabytes... can this be true? I wonder that mesh2 objects are that much
> RAM-consuming!

Giving the scene a test on Windows, as far as I could see memory 
consumption of POV-Ray reached roughly 1.5 GB during parsing (which 
should still be ok with 1.5 GB RAM + 2.0 GB swap, at least it shouldn't 
cause a crash), then parsing stopped due to an error in the line reading

	  #if(b<(l-2))

because l is undefined.


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From: Jörg 'Yadgar' Bleimann
Subject: Re: Memory crash under Debian Sidux
Date: 7 May 2010 13:36:58
Message: <4be44fba$1@news.povray.org>
High!

clipka wrote:

> Giving the scene a test on Windows, as far as I could see memory 
> consumption of POV-Ray reached roughly 1.5 GB during parsing (which 
> should still be ok with 1.5 GB RAM + 2.0 GB swap, at least it shouldn't 
> cause a crash),

But could it be that with my installation of POV-Ray, usage of swap is 
somehow disabled?

See you in Khyberspace!

Yadgar


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From: clipka
Subject: Re: Memory crash under Debian Sidux
Date: 7 May 2010 14:03:06
Message: <4be455da$1@news.povray.org>


> But could it be that with my installation of POV-Ray, usage of swap is
> somehow disabled?

Unless you disabled swap altogether in your OS, I can't imagine how that 
should happen.

(...thinks...)

Then again, maybe I'm wrong with the assumption that available memory = 
physical memory + swap memory; if linux keeps space reserved on the swap 
partition for every page that is currently kept in physical memory, then 
2 GB might indeed be just a bit too small.


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