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From: Doctor John
Subject: Whatever happened to giram?
Date: 22 Jan 2003 15:33:44
Message: <3e2f0028$1@news.povray.org>
Has development of giram stopped?

I only ask 'cos the last version I found was 0.3.4 and that, although
flagged as supporting textures and pigments, didn't.

The website is inordinately slow (2k/sec) when accessed from work machines
(2Meg pipe) and the last comments were dated as July (IIRC).

If it has stopped, it's a shame ... if it hasn't ,where's it gone to?

John
--
Run Fast
Run Free
Run Linux


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From: Warp
Subject: Re: Whatever happened to giram?
Date: 22 Jan 2003 20:27:28
Message: <3e2f4500@news.povray.org>
Doctor John <jgu### [at] netscapenet> wrote:
> Has development of giram stopped?

  I think it was Ken who once commented that one of the great things about
Moray is that modellers supporting POV-Ray come and go, and they seem to
invariably die, their development stops and they are forgotten, but Moray
has persisted the dent of time for many many years and is still developed
actively and probably (and hopefully) will be for long.

-- 
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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From: Florian Pesth
Subject: Re: Whatever happened to giram?
Date: 23 Jan 2003 14:35:48
Message: <3e304414@news.povray.org>
Warp schrieb:
> Doctor John <jgu### [at] netscapenet> wrote:
> 
>>Has development of giram stopped?
That would be a pity, because it looked very promising. I also noticed 
the stop in the developement, but maybe it's not dead. At least it's 
released under the GPL, so if there is enough interest in the povray 
community, developement could continue.
> 
> 
>   I think it was Ken who once commented that one of the great things about
> Moray is that modellers supporting POV-Ray come and go, and they seem to
> invariably die, their development stops and they are forgotten, but Moray
> has persisted the dent of time for many many years and is still developed
> actively and probably (and hopefully) will be for long.
> 

This is true, but unfortunately Moray is only for Windows. I would like 
to see a hamapatch clone for Linux, if you know any, please tell me. 
I've been searching for such a Linux tool for years now.

Regards,
Florian Pesth


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From: Doctor John
Subject: Re: Whatever happened to giram?
Date: 23 Jan 2003 15:00:19
Message: <web.3e304974d55a06eb29393de0@news.povray.org>
Florian Pesth wrote:
>This is true, but unfortunately Moray is only for Windows. I would like
>to see a hamapatch clone for Linux, if you know any, please tell me.
>I've been searching for such a Linux tool for years now.
>
>Regards,
>Florian Pesth
>
The search continues.....

BTW Florian, did you ever get the colour and texture dialogues to work in
giram? If so, where was the code broken?

John
--
Run Fast
Run Free
Run Linux


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From: Florian Pesth
Subject: Re: Whatever happened to giram?
Date: 23 Jan 2003 15:35:31
Message: <3e305213@news.povray.org>
Doctor John schrieb:
> BTW Florian, did you ever get the colour and texture dialogues to work in
> giram? If so, where was the code broken?
Works fine for me, no code change needed. What are your problems?

Florian

BTW, I'm away for the next three days. Reply could take till monday.


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From: Txemi Jendrix
Subject: RE: Whatever happened to giram?
Date: 23 Jan 2003 19:45:29
Message: <3e308ca9@news.povray.org>

3e304414@news.povray.org...
> This is true, but unfortunately Moray is only for Windows. I would like
> to see a hamapatch clone for Linux, if you know any, please tell me.
> I've been searching for such a Linux tool for years now.

These are not exactly "hamapatch clone for Linux"
but maybe something like this?
http://www.equinox3d.com/
or this?
http://www.wings3d.com/

Hope this helps
Bye

Txemi Jendrix
http://www.txemijendrix.com


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From: Doctor John
Subject: Re: Whatever happened to giram?
Date: 24 Jan 2003 12:03:02
Message: <3e3171c6$1@news.povray.org>
"Txemi Jendrix" <tji### [at] euskalnetnet> wrote

> These are not exactly "hamapatch clone for Linux"
> but maybe something like this?
> http://www.equinox3d.com/
> or this?
> http://www.wings3d.com/
>
Hmmm. Looks like equinox won't export to Pov so that's a non-starter, but
wings3d looks interesting. I'll try that.

Thanx for the link

John
--
Run Fast
Run Free
Run Linux


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From: Txemi Jendrix
Subject: RE: Whatever happened to giram?
Date: 24 Jan 2003 14:12:13
Message: <3e31900d@news.povray.org>

3e3171c6$1@news.povray.org...
> Hmmm. Looks like equinox won't export to Pov so that's a non-starter, but
> wings3d looks interesting. I'll try that.

You are right. Equinox doesn't export to povray, but it exports to .obj.
And Wings3D can read .obj files, so you can make your model in
Equinox, export it to .obj file, open it in Wings3D and export it to pov
and you are done.
I remember the firsts Hamapatch versions that didn't export to moray.
I had to do the things in Hamapatch, then export them to sPatch and
then to Moray.
(I mean, if you are searching for a good modeller, don't let that things
like "it doesn't export to pov" limit your possibilities, specially if there
is a workaround ;-)

> Thanx for the link

Nothing; and good luck.
 Bye

Txemi Jendrix
http://www.txemijendrix.com


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From: Doctor John
Subject: Re: Whatever happened to giram?
Date: 27 Jan 2003 11:18:01
Message: <3e355bb9$1@news.povray.org>
"Txemi Jendrix" <tji### [at] euskalnetnet> wrote in message
news:3e31900d@news.povray.org...
>
> You are right. Equinox doesn't export to povray, but it exports to .obj.
> And Wings3D can read .obj files, so you can make your model in
> Equinox, export it to .obj file, open it in Wings3D and export it to pov
> and you are done.

(((8(|) D'oh!

Why didn't I think of that? (No answer required)

John
--
Run Fast
Run Free
Run Linux


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From: Doctor John
Subject: Re: Whatever happened to giram?
Date: 27 Jan 2003 11:28:18
Message: <3e355e22@news.povray.org>
"Florian Pesth" <fpe### [at] compuservede> wrote in message
news:3e305213@news.povray.org...
> Works fine for me, no code change needed. What are your problems?
>
> Florian
>
Basically, I don't get any colour or texture dialogues.

According to the docs there should be a colours sub-menu in the pop-up
dialogue. All I get is options for rotate, translate, scale and camera_view.

Weird, especially since I was very careful to ensure that I had all the
latest library versions.

If you can wait till Tuesday, I'll send a couple of screenshots to show
exactly what I'm talking about.

John
--
Run Fast
Run Free
Run Linux


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