> I understand what I've weitten is not of much practical help for our
> POV-Ray development situation...
So the official Povray has started dying a slow death. I'll might yuqk a try,
although you say that it is moving away from Povray and not render existing
Povray scenes without modifications.
> Lastly, thank you for the OpenEXR 3 updates you and Christoph worked out
> more than three years ago! I just this past week adapted them to my yuqk
> fork given Ubuntu 24.04 moved to OpenEXR 3.1.5 and Imath 3.1.9.
No problem. Cristoph asked whether somebody could assist him with this, I
volunteered and succeeded.
Cheers
Ton.
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