As of the Creators Update, Microsoft's so-called "Windows Subsystem for
Linux"(*) seems to be mature enough now to compile and run the Unix
version of POV-Ray, opening up another way to run a console version of
POV-Ray on Windows machines.
Performance seems to be just as good as the native Windows binaries --
as a matter of fact, on my machine the Unix variant of beta.7 (compiled
with g++ 5.4.0) comes out slightly ahead by about 1%.
Note that to compile POV-Ray on the Linux subsystem, in addition to the
various library packages listed in `unix/README.md` you will also need
to install the following development tool packages:
(plus various packages automatically installed when selecting the above)
In my experiments, I used "sudo apt-get install <PACKAGE>" to install
(*I have no idea why Microsoft calls it that way round; from my
understanding "Linux subsystem for Windows" would be a better name.)
Post a reply to this message