POV-Ray : Newsgroups : povray.tools.poser : Poseray 3.13.23: a couple of bugs Server Time
15 Oct 2024 01:48:36 EDT (-0400)
  Poseray 3.13.23: a couple of bugs (Message 1 to 3 of 3)  
From: Thomas de Groot
Subject: Poseray 3.13.23: a couple of bugs
Date: 7 Oct 2014 04:23:28
Message: <5433a300$1@news.povray.org>
Now that I am at it, I would mention for FlyerX's benefit a couple of bugs:

1) In the Preview window, the option 'Show ground normal to y' has 
disappeared. In the Help it is said '(Applicable to POV-Ray renders 
only)' which is cryptic as /all/ renders are by POV-Ray as far as I am 
concerned.

2) In the povray.binaries.images 'Silentium and Poseray' from 25-9-2014, 
I showed that the export to POV-Ray of 'Simplify geometry to bounding 
boxes for each group' does not occur consistently with a traditional 
export of the same group of objects. This seems related to not taking 
into account the original 3D space orientation of the group.

Thomas


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From: FlyerX
Subject: Re: Poseray 3.13.23: a couple of bugs
Date: 7 Oct 2014 23:57:44
Message: <5434b638$1@news.povray.org>
On 10/7/2014 3:23 AM, Thomas de Groot wrote:
> Now that I am at it, I would mention for FlyerX's benefit a couple of bugs:
>
> 1) In the Preview window, the option 'Show ground normal to y' has
> disappeared. In the Help it is said '(Applicable to POV-Ray renders
> only)' which is cryptic as /all/ renders are by POV-Ray as far as I am
> concerned.

This is a left-over from a previous version of PoseRay. This option was 
removed as it added a plane{} to the scene when exported to POV-Ray. 
There was little control on how that plane was textured or positioned. 
So I decided to remove it and leave the sky/background dialog for that 
where you can put any background POV-Ray code you need for the scene. 
Anything from skies to trees and ground. The statement Applicable to 
POV-Ray renders only is there because PoseRay is used by people that 
want to edit materials or subdivide a model and reexport it to OBJ. If 
they add a ground to the scene they may think new geometry is added to 
the scene.

>
> 2) In the povray.binaries.images 'Silentium and Poseray' from 25-9-2014,
> I showed that the export to POV-Ray of 'Simplify geometry to bounding
> boxes for each group' does not occur consistently with a traditional
> export of the same group of objects. This seems related to not taking
> into account the original 3D space orientation of the group.
>
> Thomas

I just saw that issue and I will look into it. I think you are right 
about the scaling and orientation.

thanks for the bug report.

FlyerX


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From: Thomas de Groot
Subject: Re: Poseray 3.13.23: a couple of bugs
Date: 8 Oct 2014 03:42:14
Message: <5434ead6@news.povray.org>
On 8-10-2014 5:57, FlyerX wrote:
> On 10/7/2014 3:23 AM, Thomas de Groot wrote:
>> Now that I am at it, I would mention for FlyerX's benefit a couple of
>> bugs:
>>
>> 1) In the Preview window, the option 'Show ground normal to y' has
>> disappeared. In the Help it is said '(Applicable to POV-Ray renders
>> only)' which is cryptic as /all/ renders are by POV-Ray as far as I am
>> concerned.
>
> This is a left-over from a previous version of PoseRay. This option was
> removed as it added a plane{} to the scene when exported to POV-Ray.
> There was little control on how that plane was textured or positioned.
> So I decided to remove it and leave the sky/background dialog for that
> where you can put any background POV-Ray code you need for the scene.
> Anything from skies to trees and ground. The statement Applicable to
> POV-Ray renders only is there because PoseRay is used by people that
> want to edit materials or subdivide a model and reexport it to OBJ. If
> they add a ground to the scene they may think new geometry is added to
> the scene.

Oh right! As I never export the /scene/ to POV-Ray but only the geometry 
and materials, I never noticed that the plane was exported. I found it 
useful for checking the object's position in relation to the ground, as 
the axes are sometimes ambiguous. The dropping to the ground plane was 
then also quite useful.

>
>>
>> 2) In the povray.binaries.images 'Silentium and Poseray' from 25-9-2014,
>> I showed that the export to POV-Ray of 'Simplify geometry to bounding
>> boxes for each group' does not occur consistently with a traditional
>> export of the same group of objects. This seems related to not taking
>> into account the original 3D space orientation of the group.
>>
>> Thomas
>
> I just saw that issue and I will look into it. I think you are right
> about the scaling and orientation.
>
> thanks for the bug report.
>
> FlyerX
>


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