Trying to figure out what's wrong with my greyish Stephanie 4 eyelashes,
I just found a flaw in Poseray (version 3.12.2.456) regarding handling
of image maps "plugged" into the Diffuse_Color root node input, when
there is a non-white color specified (and possibly also otherwise):
Poseray translates these as the image map layered /over/ the Diffuse
color - even when the texture is fully opaque.
However, the operation should actually be a /multiplication/ with the
Diffuse_Color value; I think it can be modelled in POV-Ray as:
texture {
pigment { ...TEXTURE... }
finish { ... }
}
texture {
pigment { color COLOR_VALUE filter 1 }
finish { ... }
}
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