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Anyone know if there's a plump Ken or Don available? If not, is it possible
to make them, erm, fatter?
~Steve~
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"St." <dot### [at] dot com> schreef in bericht news:464f0052$1@news.povray.org...
> Anyone know if there's a plump Ken or Don available? If not, is it
> possible to make them, erm, fatter?
>
Steve,
Normally you should be able to do that through the body morphs. However, I
rapidly tested Don (naked) in Poser 5 for that (pot belly etc.) but that was
not working well :-(
It is a matter I am not (yet) familiar with. Later figures than Don have
ecto- endo- or mesomorph features attached to them (although I have not yet
managed to make them work).
Not much of an answer, I am afraid....
Thomas
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"St." <dot### [at] dot com> wrote:
> Anyone know if there's a plump Ken or Don available? If not, is it possible
> to make them, erm, fatter?
>
> ~Steve~
Hi Steve, My version of Don has Potbelly and spare tire (WaistBuf) morphs.
I’m running Poser 6.
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"Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote in message
news:4651475a$1@news.povray.org...
> Steve,
> Normally you should be able to do that through the body morphs. However, I
> rapidly tested Don (naked) in Poser 5 for that (pot belly etc.) but that
> was not working well :-(
Yes, I've just tried and came to the same conclusion.
> It is a matter I am not (yet) familiar with. Later figures than Don have
> ecto- endo- or mesomorph features attached to them (although I have not
> yet managed to make them work).
Apparently, it was easier with Fractal Design Poser:
http://www.algonet.se/~dip/poser1.html
>
> Not much of an answer, I am afraid....
No worries, I always appreciate your help.
~Steve~
>
> Thomas
>
>
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"Stephen" <mcavoys_AT_aolDOT.com> wrote in message
news:web.46517cf43b48260fc4e49fa40@news.povray.org...
Thanks Stephen, Thomas! I've just worked it out, I think! You have to
change the abdomen 'and' the chest (that's why it looked weird when I first
tried it). I guess it's the same for other surrounding area's too. I'll try
some more later.
~Steve~
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BTW, I don't know why I typed Ken - there isn't one is there? Anyway, I
meant Mike or Don.
~Steve~
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"St." <dot### [at] dot com> schreef in bericht news:46518479$1@news.povray.org...
>
> BTW, I don't know why I typed Ken - there isn't one is there? Anyway, I
> meant Mike or Don.
>
You probably were thinking of Barbie :-)
Thomas
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"Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote in message
news:465187d1$1@news.povray.org...
> You probably were thinking of Barbie :-)
Heh, I think I was! :o)
~Steve~
>
> Thomas
>
>
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"St." <dot### [at] dot com> schreef in bericht news:465180b9@news.povray.org...
>
>> It is a matter I am not (yet) familiar with. Later figures than Don have
>> ecto- endo- or mesomorph features attached to them (although I have not
>> yet managed to make them work).
>
Got that to work and generated a plump/fat guy :-) The advantage is that
the whole figure is morphed (Poser 6 and later).
>
> Apparently, it was easier with Fractal Design Poser:
> http://www.algonet.se/~dip/poser1.html
>
Was this the original Poser, back in 1996?
>> Not much of an answer, I am afraid....
>
> No worries, I always appreciate your help.
<grin> you're welcome!
Thomas
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"St." <dot### [at] dot com> wrote:
> BTW, I don't know why I typed Ken - there isn't one is there? Anyway, I
> meant Mike or Don.
>
Ken and Barbie? You’re getting your dollies mixed up :-)
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"Stephen" <mcavoys_AT_aolDOT.com> wrote in message
news:web.465188633b48260fc4e49fa40@news.povray.org...
> "St." <dot### [at] dot com> wrote:
>> BTW, I don't know why I typed Ken - there isn't one is there? Anyway, I
>> meant Mike or Don.
>>
> Ken and Barbie? You're getting your dollies mixed up :-)
LOL! :o)
~Steve~
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"Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote in message
news:46518937$1@news.povray.org...
>
> "St." <dot### [at] dot com> schreef in bericht news:465180b9@news.povray.org...
>>
>>> It is a matter I am not (yet) familiar with. Later figures than Don have
>>> ecto- endo- or mesomorph features attached to them (although I have not
>>> yet managed to make them work).
>>
> Got that to work and generated a plump/fat guy :-) The advantage is that
> the whole figure is morphed (Poser 6 and later).
Ah, I see. Hmm, that's better than P5, but I should still be able to do
it if I work on it carefully. Hmm, no, just tried it, you can't set the
variables above 2, which works for the abdomen and chest ok, but doesn't for
the hip area, (even though you can set it to 2), so it still looks
funny/weird. It might be better once I get some clothes on him. ;)
>
>>
>> Apparently, it was easier with Fractal Design Poser:
>> http://www.algonet.se/~dip/poser1.html
>>
> Was this the original Poser, back in 1996?
Yes, I think it was. It looks quite good on that page, and I tried to
find it hidden in the depths of the 'net, but it ain't there... :o/
>
>
>>> Not much of an answer, I am afraid....
>>
>> No worries, I always appreciate your help.
>
> <grin> you're welcome!
And so are you Thomas! :o)
~Steve~
>
> Thomas
>
>
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"St." <dot### [at] dot com> schreef in bericht news:46519e0a@news.povray.org...
>
> Ah, I see. Hmm, that's better than P5, but I should still be able to do
> it if I work on it carefully. Hmm, no, just tried it, you can't set the
> variables above 2, which works for the abdomen and chest ok, but doesn't
> for the hip area, (even though you can set it to 2), so it still looks
> funny/weird. It might be better once I get some clothes on him. ;)
>
>
Hmm... Now that you have started that line of thought, I feel that I have to
investigate more in depth... :-)
Thomas
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http://www.antonkisieldesigns.com/~akfiles/htmlpages/ApolloMaximusFree3dhumanfigure.htm
I think you'll find this freebie figure quite excellent on the body morphs.
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"fls13" <fls### [at] netzero net> schreef in bericht
news:web.4654c6973b48260fd8f382370@news.povray.org...
>
http://www.antonkisieldesigns.com/~akfiles/htmlpages/ApolloMaximusFree3dhumanfigure.htm
>
> I think you'll find this freebie figure quite excellent on the body
> morphs.
>
>
Wow!!
This looks terrific!!! Thanks a lot indeed for this link!!
Thomas
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"fls13" <fls### [at] netzero net> wrote in message
news:web.4654c6973b48260fd8f382370@news.povray.org...
>
http://www.antonkisieldesigns.com/~akfiles/htmlpages/ApolloMaximusFree3dhumanfigure.htm
>
> I think you'll find this freebie figure quite excellent on the body
> morphs.
Hey, a really big belated thanks for that link FLS! Apollo looks great!
Just what I'm looking for if only I knew where to put 'all' those files
without damaging Poser...
~Steve~
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"St." <dot### [at] dot com> schreef in bericht news:4675ca3a@news.povray.org...
>
> "fls13" <fls### [at] netzero net> wrote in message
> news:web.4654c6973b48260fd8f382370@news.povray.org...
>>
http://www.antonkisieldesigns.com/~akfiles/htmlpages/ApolloMaximusFree3dhumanfigure.htm
>>
>> I think you'll find this freebie figure quite excellent on the body
>> morphs.
>
> Hey, a really big belated thanks for that link FLS! Apollo looks great!
> Just what I'm looking for if only I knew where to put 'all' those files
> without damaging Poser...
>
Where possible, I save them in an exterior runtime library, which I can then
connect to Poser.
Thomas
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"Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote in message
news:4677a535$1@news.povray.org...
>
> "St." <dot### [at] dot com> schreef in bericht news:4675ca3a@news.povray.org...
>>
>> "fls13" <fls### [at] netzero net> wrote in message
>> news:web.4654c6973b48260fd8f382370@news.povray.org...
>>>
http://www.antonkisieldesigns.com/~akfiles/htmlpages/ApolloMaximusFree3dhumanfigure.htm
>>>
>>> I think you'll find this freebie figure quite excellent on the body
>>> morphs.
>>
>> Hey, a really big belated thanks for that link FLS! Apollo looks
>> great! Just what I'm looking for if only I knew where to put 'all' those
>> files without damaging Poser...
>>
>
> Where possible, I save them in an exterior runtime library, which I can
> then connect to Poser.
Ok, there are some new words in that sentence Thomas... ;)
~Steve~
>
> Thomas
>
>
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"St." <dot### [at] dot com> schreef in bericht news:467903be$1@news.povray.org...
>
>>
>> Where possible, I save them in an exterior runtime library, which I can
>> then connect to Poser.
>
> Ok, there are some new words in that sentence Thomas... ;)
>
Sorry Steve, this was the short answer (laziness, you know :-) )
This is the long answer:
You know that most if not all figures and props (Poser or Daz) are all
structured identically in a folder called: Runtime. What I do, is create a
folder somewhere on my HD, that I call 'My Runtime Libraries' (any name will
do). Each time I download a new figure or prop, I extract it to that folder,
using the folder names that come with the zipped files.
In Poser, you go to the utmost top of the Figures Library (normally at the
right of your screen) by double clicking on the arrow that brings you upward
in the Library Tree, until you see the folder name 'Poser 7' with a red ball
beside it. Now, just above that, click on the black triangle opening a
pulldown menu, and click on 'Add New Runtime'. Choose your newly created
folder and it will appear in the Poser's Library column. The beautiful thing
is that if the figure (or prop) has Poses, Materials, Expressions, etc,
those will appear automatically when opened for the figure.
In much the same way, you can save your own figures or props to an external
library.
Thomas
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"Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote in message
news:46791757$1@news.povray.org...
>
> "St." <dot### [at] dot com> schreef in bericht news:467903be$1@news.povray.org...
>>
>>>
>>> Where possible, I save them in an exterior runtime library, which I can
>>> then connect to Poser.
>>
>> Ok, there are some new words in that sentence Thomas... ;)
>>
>
> Sorry Steve, this was the short answer (laziness, you know :-) )
Gah, you're not lazy! :o)
>
> This is the long answer:
> You know that most if not all figures and props (Poser or Daz) are all
> structured identically in a folder called: Runtime. What I do, is create a
> folder somewhere on my HD, that I call 'My Runtime Libraries' (any name
> will do). Each time I download a new figure or prop, I extract it to that
> folder, using the folder names that come with the zipped files.
> In Poser, you go to the utmost top of the Figures Library (normally at the
> right of your screen) by double clicking on the arrow that brings you
> upward in the Library Tree, until you see the folder name 'Poser 7' with a
> red ball beside it. Now, just above that, click on the black triangle
> opening a pulldown menu, and click on 'Add New Runtime'. Choose your newly
> created folder and it will appear in the Poser's Library column. The
> beautiful thing is that if the figure (or prop) has Poses, Materials,
> Expressions, etc, those will appear automatically when opened for the
> figure.
> In much the same way, you can save your own figures or props to an
> external library.
Thomas, Thank You! Heh, I didn't even know Poser was pulling the figures
from a 'runtime' folder! But that certainly makes sense now.
Regs,
~Steve~
>
> Thomas
>
>
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"St." <dot### [at] dot com> schreef in bericht news:46791c16$1@news.povray.org...
>
> Thomas, Thank You! Heh, I didn't even know Poser was pulling the figures
> from a 'runtime' folder! But that certainly makes sense now.
>
You are most welcome, Steve :-)
It took me a while to understand their structure too. At first, it did not
make sense at all to me, and seemed unduly complicated (there is some
grumbling about this in the Poser Forum I noticed). I get the impression
that Poser is in the middle of a gradual core rewrite and it might well be
that the whole construction is going to change in future upgrades...
Thomas
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On Wed, 20 Jun 2007 14:02:31 +0200, "Thomas de Groot" <t.d### [at] inter nlDOTnet>
wrote:
> What I do, is create a
>folder somewhere on my HD, that I call 'My Runtime Libraries' (any name will
>do). Each time I download a new figure or prop, I extract it to that folder,
>using the folder names that come with the zipped files.
>In Poser, you go to the utmost top of the Figures Library (normally at the
>right of your screen) by double clicking on the arrow that brings you upward
>in the Library Tree, until you see the folder name 'Poser 7' with a red ball
>beside it. Now, just above that, click on the black triangle opening a
>pulldown menu, and click on 'Add New Runtime'. Choose your newly created
>folder and it will appear in the Poser's Library column. The beautiful thing
>is that if the figure (or prop) has Poses, Materials, Expressions, etc,
>those will appear automatically when opened for the figure.
Oh! I did not know that. Now I've got to un/reinstall Poser because I've put
everything into the Poser Runtime. My libraries are a mess and I can't find
anything. Thanks for the tip.
>In much the same way, you can save your own figures or props to an external
>library.
One of the things I dislike about Poser is the way it does not remember which
directory to use.
Regards
Stephen
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"Stephen" <mcavoysATaolDOTcom@> schreef in bericht
news:9otp73djv6m2bnrcm8ioucfj3pmft7niug@4ax.com...
>
> Oh! I did not know that. Now I've got to un/reinstall Poser because I've
> put
> everything into the Poser Runtime. My libraries are a mess and I can't
> find
> anything. Thanks for the tip.
>
>>In much the same way, you can save your own figures or props to an
>>external
>>library.
>
> One of the things I dislike about Poser is the way it does not remember
> which
> directory to use.
>
>
It is very convenient indeed. Remember, when you download something for
Poser, always to extract with 'Use folder names' checked (as it is called in
WinZip).
Also, for your convenience, make as many folders or sub-folders as you need.
For instance, my own folder has a sub-forder for 'Animals', another for
'Miki 2', one for 'Apollo Maximus', etc. and I made some sub-folders for 'My
figures', 'My props', intended for things I create and want to access
rapidly later on.
Thomas
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On Sat, 23 Jun 2007 14:43:56 +0200, "Thomas de Groot" <t.d### [at] inter nlDOTnet>
wrote:
>It is very convenient indeed. Remember, when you download something for
>Poser, always to extract with 'Use folder names' checked (as it is called in
>WinZip).
>Also, for your convenience, make as many folders or sub-folders as you need.
>For instance, my own folder has a sub-forder for 'Animals', another for
>'Miki 2', one for 'Apollo Maximus', etc. and I made some sub-folders for 'My
>figures', 'My props', intended for things I create and want to access
>rapidly later on.
My last spate of downloading has left me really disorganised and it won't get
better if I put it off. I hate housecleaning. At least you've given me a new toy
to play with :-)
Regards
Stephen
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"Stephen" <mcavoysATaolDOTcom@> schreef in bericht
news:j1eq739s9vh8a1mp8fjnijvv5hvar68sp4@4ax.com...
>
> My last spate of downloading has left me really disorganised and it won't
> get
> better if I put it off. I hate housecleaning. At least you've given me a
> new toy
> to play with :-)
>
The only cases where this does not work (as far as I can tell) is when the
download is already baked into an install .exe. This is often the case for
Daz downloads. Then you can only install into the proper Poser application.
Good luck, Stephen!
Thomas
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On Sun, 24 Jun 2007 09:27:20 +0200, "Thomas de Groot" <t.d### [at] inter nlDOTnet>
wrote:
>Good luck, Stephen!
It is not just luck I'll need, it's also application. This will be a largish job
and I promise that I'll do it as soon as I finish this scene. Just one more
chapter and I'll put the light out Mum :-)
Regards
Stephen
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Stephen <mcavoysATaolDOTcom@> wrote:
> On Sun, 24 Jun 2007 09:27:20 +0200, "Thomas de Groot" <t.d### [at] inter nlDOTnet>
> wrote:
>
> >Good luck, Stephen!
>
> It is not just luck I'll need, it's also application. This will be a largish job
> and I promise that I'll do it as soon as I finish this scene. Just one more
> chapter and I'll put the light out Mum :-)
>
> Regards
> Stephen
I used to have all my Poser stuff in one runtime libaray. It was a big mess.
And Poser was taking a long time to load. When I got a new computer, I took
a better approach. Since most of my Poser stuff is downloaded, I found it
easiest to just reinstall (for DAZ stuff) or unzip (for other stuff) into
new runtimes that were categorized. Similar to Thomas, a runtime for
animals, etc. I wouldn't attempt to do this by moving files around. It'll
take forever, and will be error prone. So, if you still have your downloads
stashed somewhere, use them. The DAZ installers let you choose a destination
directory, so its not a problem.
Cheers, Janet
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"Janet" <par### [at] att net> schreef in bericht
news:web.46808c9f3b48260f2383e1e30@news.povray.org...
>
> .... The DAZ installers let you choose a destination
> directory, so its not a problem.
>
Oh, that is good news! From their installer I got the impression that you
could only install in the main Runtime of Poser or D|S, not in an external
Runtime! Thank you!
Thomas
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"Janet" <par### [at] att net> wrote:
> I used to have all my Poser stuff in one runtime libaray. It was a big mess.
> And Poser was taking a long time to load.
Oh! I’ve got that joy, too.
>When I got a new computer, I took
> a better approach. Since most of my Poser stuff is downloaded, I found it
> easiest to just reinstall (for DAZ stuff) or unzip (for other stuff) into
> new runtimes that were categorized. Similar to Thomas, a runtime for
> animals, etc. I wouldn't attempt to do this by moving files around.
Funnily enough, neither would I :-)
>So, if you still have your downloads
> stashed somewhere, use them. The DAZ installers let you choose a destination
> directory, so its not a problem.
After reading about this option I have decided to uninstall Poser, move all
my work files, and delete all the addins. Then I will reinstall Poser and
organise the downloads as you and Thomas have suggested.
It is finding the time that is the problem. I don’t want to interrupt my
current workflow, as my main objective is working with Bishop3D, a new
modeller. The excursion into Poser is to create actors for a scene. I
recently downloaded a lot of free clothes and figures and my Runtime
directory structure is a mess. Clothes mixed with figures and props. I know
that it has to be done but I’m not looking forward to it.
Stephen
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On Mon, 25 Jun 2007 23:49:37 EDT, "Janet" <par### [at] att net> wrote:
>I used to have all my Poser stuff in one runtime libaray. It was a big mess.
>And Poser was taking a long time to load. When I got a new computer, I took
>a better approach. Since most of my Poser stuff is downloaded, I found it
>easiest to just reinstall (for DAZ stuff) or unzip (for other stuff) into
>new runtimes that were categorized. Similar to Thomas, a runtime for
>animals, etc. I wouldn't attempt to do this by moving files around. It'll
>take forever, and will be error prone. So, if you still have your downloads
>stashed somewhere, use them. The DAZ installers let you choose a destination
>directory, so its not a problem.
>
>Cheers, Janet
Do you (or anyone) have advice on how to build the directory structure?
I've just upgraded to Poser 7 and starting afresh - finally :)
Regards
Stephen
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"Stephen" <mcavoysATaolDOTcom@> schreef in bericht
news:5smcm3dobibfcma0i84f58s3oaf997rbtr@4ax.com...
> On Mon, 25 Jun 2007 23:49:37 EDT, "Janet" <par### [at] att net> wrote:
>
>>I used to have all my Poser stuff in one runtime libaray. It was a big
>>mess.
>>And Poser was taking a long time to load. When I got a new computer, I
>>took
>>a better approach. Since most of my Poser stuff is downloaded, I found it
>>easiest to just reinstall (for DAZ stuff) or unzip (for other stuff) into
>>new runtimes that were categorized. Similar to Thomas, a runtime for
>>animals, etc. I wouldn't attempt to do this by moving files around. It'll
>>take forever, and will be error prone. So, if you still have your
>>downloads
>>stashed somewhere, use them. The DAZ installers let you choose a
>>destination
>>directory, so its not a problem.
>>
>>Cheers, Janet
>
> Do you (or anyone) have advice on how to build the directory structure?
> I've just upgraded to Poser 7 and starting afresh - finally :)
>
Just back in business again (took somewhat longer than expected to be online
once more...).
Stephen, except for the runtime directories which are generated from the
downloads and which I should not meddle with, everything else (above the
runtime level that is) is up to you. It means that you can have several
different runtimes in different directories. For instance, in a directory
'Figures' you could generate a sub-directory 'Apollo', another 'Animals', or
yet another 'Aliens', etc. The same for hair, or props. Each sub-directory
would contain a runtime in which the downloads would write their specific
stuff, or where you can write your own creations in Poser. Hm, not sure if I
made myself clear...
Thomas
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On Fri, 11 Jan 2008 09:26:33 +0100, "Thomas de Groot" <t.d### [at] inter nlDOTnet>
wrote:
>
>Just back in business again (took somewhat longer than expected to be online
>once more...).
>
>Stephen, except for the runtime directories which are generated from the
>downloads and which I should not meddle with, everything else (above the
>runtime level that is) is up to you. It means that you can have several
>different runtimes in different directories. For instance, in a directory
>'Figures' you could generate a sub-directory 'Apollo', another 'Animals', or
>yet another 'Aliens', etc. The same for hair, or props. Each sub-directory
>would contain a runtime in which the downloads would write their specific
>stuff, or where you can write your own creations in Poser. Hm, not sure if I
>made myself clear...
>
>Thomas
Hi Thomas, I hope that your move was not too traumatic.
I tried a slightly different method from you and maybe from Janet. I created a
separate directory for each figure and installed the downloads in there with
their runtime structure. That way I have all the clothes, props and materials
etc. for that figure in one library. I was going to report back on how that
worked but I've developed an aversion to using my laptop due to the noise of the
fans. Oh! Dear, more expense and I've finished my contract at Philips.
Regards
Stephen
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"Stephen" <mcavoysATaolDOTcom@> schreef in bericht
news:e1heo3hc8s2b4ioa07r2io0c1olb2pratd@4ax.com...
> On Fri, 11 Jan 2008 09:26:33 +0100, "Thomas de Groot"
> <t.d### [at] inter nlDOTnet>
> wrote:
>
>
> Hi Thomas, I hope that your move was not too traumatic.
It went rather smoothly to tell the truth, although the week before and the
week after the move were the most hectic and tiring. Won't do that too often
:-) But everything is fine now and we are enjoying ourselves.
> I tried a slightly different method from you and maybe from Janet. I
> created a
> separate directory for each figure and installed the downloads in there
> with
> their runtime structure. That way I have all the clothes, props and
> materials
> etc. for that figure in one library. I was going to report back on how
> that
> worked but I've developed an aversion to using my laptop due to the noise
> of the
> fans. Oh! Dear, more expense and I've finished my contract at Philips.
Yes, that is a good way to tackle things too I guess. Most important is that
it works for your specific case and workflow.
I agree about laptops. The noise is often irritating indeed.
Any plans after Philips?
Thomas
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On Sat, 12 Jan 2008 14:51:11 +0100, "Thomas de Groot" <t.d### [at] inter nlDOTnet>
wrote:
>> Hi Thomas, I hope that your move was not too traumatic.
>It went rather smoothly to tell the truth, although the week before and the
>week after the move were the most hectic and tiring. Won't do that too often
>:-) But everything is fine now and we are enjoying ourselves.
>
That's good, I'm pleased.
>
>Yes, that is a good way to tackle things too I guess. Most important is that
>it works for your specific case and workflow.
I'l try it and see, it might take a year or so but I report back
>I agree about laptops. The noise is often irritating indeed.
I'm using my noise reduction headphones, I hope that helps.
>Any plans after Philips?
The only two jobs I've applied for to date, are in the Netherlands. One in
Maastricht the other in Geleen in the South East.
Regards
Stephen
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