On 21-7-2014 21:52, FlyerX wrote:
> It is working fine here. Maybe you have a material combination where
> PoseRay fails. Could you show me the entry in the mtl file for the above
> problem material?
From the obj version of the object:
Ka 0.0980392 0.0980392 0.0980392
Kd 0.807843 0.807843 0.807843
Ks 0 0 0
The same happened with the original 3ds version by the way.
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