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Something very wrong with exporting to POV-Ray. An object containing
different image_maps, uv_mapped, and with transparency maps is exported
with really /basic/ material settings, ignoring the details present in
the original. Additionally, the transparency maps are /not/ exported. I
don't konw about normal maps but I advice that should also be investigated.
/Al/l materials of the object have now the following appearance, which
was not so with earlier versions of Poseray. Examples with first version
3.13.22, followed by version 3.13.19 which gives the correct build for
the same material:
//==================================================
#declare ZIS5ligh_=
#declare PR_DIFFUSE=pigment{p_map3}
#declare F1=finish{specular albedo 0.8980392 //Max highlight intensity:
0 -> 1
roughness 0.1706121 //surface roughness: 0.0005 -> 1
phong albedo 0 phong_size 0 //Phong specular disabled
ambient <0,0,0> emission srgb <0.10,0.10,0.10>
//ambient RGB color: 0->1 for each component
diffuse albedo 0.6
reflection{0 } conserve_energy //reflection amount:
0 -> 1
}
#declare T1=texture{
pigment{uv_mapping PR_DIFFUSE }
finish{F1}
}
material{
texture{/*uv_mapping*/
T1
}
}
//==================================================
#declare ZIS5ligh_=
#declare PR_DIFFUSE=p_map4;
#declare F1=finish{specular albedo 0.8980392 //Max highlight intensity:
0 -> 1
roughness 0.1706121 //surface roughness: 0.0005 -> 1
phong albedo 0 phong_size 0 //Phong specular disabled
emission srgb <0.10,0.10,0.10> //ambient RGB color:
0->1 for each component
diffuse albedo 0.6
reflection{0 } conserve_energy //reflection amount:
0 -> 1
}
material{
texture{uv_mapping
pigment_pattern{p_map5 translate<0,0,0> scale<1,1,1>
translate<0,0,0> rotate<0,0,0> translate<0,0,0> }
texture_map{
[0
pigment{color rgbft<0,0,0,1,1>}
finish{ambient 0}
]
[1
pigment{PR_DIFFUSE translate<0,0,0>
scale<1,1,1> translate<0,0,0> rotate<0,0,0> translate<0,0,0> }
finish{F1}
]
}}
}
//==================================================
I agree with the suppression of all the redundant transformations but
more is at issue here!
Thomas
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