POV-Ray : Newsgroups : povray.tools.poser : PoseRay>Moray bug? : Re: PoseRay>Moray bug? Server Time
28 Mar 2023 07:48:42 EDT (-0400)
  Re: PoseRay>Moray bug?  
From: FlyerX
Date: 17 Jun 2013 16:44:41
Message: <51bf7539$1@news.povray.org>
On 6/15/2013 10:52 PM, Tim Cook wrote:
> Moray output of a DAZ|Studio figure has 'gamma' and 'srgb' keywords in
> the material file; these aren't kosher for POV 3.5 (which is the latest
> version Moray 3.5 works with).  Removing the gamma attributes and
> changing srgb to rgb looks to be sufficient to get it running smoothly.
> --
> Tim Cook
> http://empyrean.sjcook.com
PoseRay does not really support POV-Ray 3.5 anymore. This leads to a 
incomplete support for Moray since that is the version that Moray works 
best with. Although I though of removing Moray export, I left it in 
because Moray is kept alive by the POV-Ray team and hopefully, some day, 
  it will be made compatible with the current POV-Ray release.

I believe you can still use PoseRay 3.12 with Moray. PoseRay 3.13 is 
definitely not compatible with POV-Ray 3.6 or earlier. It only works 
with the current POV-Ray 3.7 release candidate. Not even older release 

You could convert all materials to POV-Ray materials in PoseRay and 
manually remove the gamma and change the srgb keywords. I will look into 
having maybe an option for these keywords but I would hate to have 
partial support for older POV-Ray versions.

I could upload older versions of PoseRay but these will include old bugs 
and missing features.


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