POV-Ray : Newsgroups : povray.tools.poser : Poser: Needed: Ancient Romans : Re: Poser: Needed: Ancient Romans Server Time
19 Jun 2021 17:08:00 EDT (-0400)
  Re: Poser: Needed: Ancient Romans  
From: Thomas de Groot
Date: 28 Jan 2008 04:10:15
Message: <479d9bf7@news.povray.org>
"Sven Littkowski" <sven [] jamaica-focus [] com> schreef in bericht 
news:479cf102$1@news.povray.org...
> Hi everyone!
>
> I am trying hard to create the ancient Roman world with POV-Ray. As far as 
> it concerns the buildings, it is relatively easy. But organic things, such 
> as humans, are difficult to be developed with POV-Ray since they have (not 
> yet) a shape definition for humans in their scene language.
>
> I am you, if someone among you all could create some humans in Poser, and 
> have them wearing ancient clothings. I have Poser, but lack totally the 
> knowledge how to create new, realistic clothings. If you want to getr 
> ideas of ancient clothings (civil, professional, and military), please 
> visit http://www.romanarmy.com and other informative websites.
>


Hmm... I might, once in a while, if it comes close to one of my projects ( I 
have several that need rounding up and more in the pipeline). One of my 
projects is Bronze Age / Iron Age Europe. That might fit in.

However, I gently urge you to try to make clothes too :-)  All you need is 
Poser (of course), and Wings3D (for instance) for making the clothes. 
Basically, clothes are nothing more than a bunch of cylinders, truncated 
cones and planes. The Poser Cloth Room is then where you 'pose' the clothes 
on your figure. Start simple (a tunic, breeches). Don't try immediatly a 
toga: that would be one of the advanced projects and probably fairly 
difficult to get right. Armour, while seemingly simple, can possibly be 
rather difficult too.

Thomas


Post a reply to this message

Copyright 2003-2021 Persistence of Vision Raytracer Pty. Ltd.