"Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht
> What I will try to do is start with a plain colour and distress it, in
> Pov-Ray with layers of procedural dirt.
> Except for UV mapping I prefer to use Pov-Ray or more accurately Bishop3D
> (at the moment).
That should work indeed. If necessary, you can always do some basic uv
mapping in Poseray.
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