POV-Ray : Newsgroups : povray.tools.general : Blender as an editer for POVRay 3.7 Server Time
16 Oct 2024 00:30:13 EDT (-0400)
  Blender as an editer for POVRay 3.7 (Message 1 to 4 of 4)  
From: BlueBlender42ZU, The Novice Expert
Subject: Blender as an editer for POVRay 3.7
Date: 25 Aug 2012 09:15:00
Message: <web.5038cf57b09e12247bbbe5d0@news.povray.org>
Hello, world!
I have written an addon for blender 2.63+ and wish to make it known. I call my
creation POVBlend. I am asking for people to help me test everything. If anyone
can test this addon, and possibly show some pictures of what IS possible. (I've
seen quite a few "pretty pictures", but I don't truly know what my addon CAN do)

Thanks in advance!

http://projects.blender.org/tracker/index.php?func=detail&aid=32200


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From: BlueBlender42ZU, The Novice Expert
Subject: Re: Blender as an editer for POVRay 3.7
Date: 2 Sep 2012 08:30:01
Message: <web.504350473d1e30557bbbe5d0@news.povray.org>
Man, sorry about that last post. Basicly, I need people to test out my system,
and post comments or results or questions here. So if anyone can supply this,
would you please help out? Please?


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From: Thomas de Groot
Subject: Re: Blender as an editer for POVRay 3.7
Date: 2 Sep 2012 11:07:52
Message: <50437648$1@news.povray.org>
I would like to help but I am as yet not good enough with Blender (just 
basically starting) to really be useful I am afraid. There are seasoned 
Blender users lurking here though...

Thomas


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From: Ive
Subject: Re: Blender as an editer for POVRay 3.7
Date: 3 Sep 2012 09:41:35
Message: <5044b38f$1@news.povray.org>
Am 25.08.2012 15:14, schrieb BlueBlender42ZU, The Novice Expert:
> Hello, world!
> I have written an addon for blender 2.63+ and wish to make it known. I call my
> creation POVBlend. I am asking for people to help me test everything. If anyone
> can test this addon, and possibly show some pictures of what IS possible. (I've
> seen quite a few "pretty pictures", but I don't truly know what my addon CAN do)
>

Sorry, I am using Blender, but only as geometry modeler for object that 
are hard to do as CSG. I do all my scene design and texturing within 
POV-Ray so I would be of no help.

-Ive


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