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From: einarabelc5
Subject: A good modeler
Date: 4 Dec 2006 14:45:00
Message: <web.45747a556d45d56f79603dca0@news.povray.org>
Hello:

I know there is Moray, Wings 3d, blender(with a lot of headaches using
blend2pov or povanim(which has a restritec number of meshes)) but I'm
looking for a good preferably free architectural modeler for rendering with
povray.

Mainly for photorealistic scenes

So far Moray is the one I like the most, but will it do the job?

Many Thanks.


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From: Stephen
Subject: Re: A good modeler
Date: 4 Dec 2006 16:11:49
Message: <do39n2l9ffpogp4vfalsabsb17b742haos@4ax.com>
On Mon,  4 Dec 2006 14:43:32 EST, "einarabelc5" <ein### [at] hotmailcom> wrote:

>
>So far Moray is the one I like the most, but will it do the job?

If you put the effort in and create your own library of objects and materials,
it should.

Regards
	Stephen


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From: Janet
Subject: Re: A good modeler
Date: 4 Dec 2006 17:00:01
Message: <web.45749974403a5ecd3c1e96f10@news.povray.org>
"einarabelc5" <ein### [at] hotmailcom> wrote:
> Hello:
>
> I know there is Moray, Wings 3d, blender(with a lot of headaches using
> blend2pov or povanim(which has a restritec number of meshes)) but I'm
> looking for a good preferably free architectural modeler for rendering with
> povray.
>
> Mainly for photorealistic scenes
>
> So far Moray is the one I like the most, but will it do the job?
>
> Many Thanks.

With either Blender or Wings, you can export your model as .OBJ. Then use
Pose-Ray to load the .obj file and export it to POV format. Pose-Ray is a
wonderful program. This method works quite well for me. If you use Blender,
I recommend downloading the latest version becasue the .obj exporter is much
better.
Regards, Janet


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From: St 
Subject: Re: A good modeler
Date: 4 Dec 2006 18:25:14
Message: <4574ae5a$1@news.povray.org>
I'd go with what Janet said, and use Wings > PoseRay > PoV-Ray.

  There's nothng you can't do with Wings.

    ~Steve~


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From: Janet
Subject: Re: A good modeler
Date: 4 Dec 2006 20:15:01
Message: <web.4574c7c3403a5ecdc9338ca20@news.povray.org>
"St." <dot### [at] dotcom> wrote:
> I'd go with what Janet said, and use Wings > PoseRay > PoV-Ray.
>
>   There's nothng you can't do with Wings.
>
>     ~Steve~

Or Blender :)


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From: Jim Henderson
Subject: Re: A good modeler
Date: 5 Dec 2006 01:12:54
Message: <pan.2006.12.05.06.12.44.323234@nospam.com>
On Mon, 04 Dec 2006 20:13:39 -0500, Janet wrote:

>>   There's nothng you can't do with Wings.
>>
>>     ~Steve~
> 
> Or Blender :)

or vi. ;-)

Jim


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From: ingo
Subject: Re: A good modeler
Date: 5 Dec 2006 13:09:24
Message: <Xns9890C2DF42EB2seed7@news.povray.org>
in news:web.45747a556d45d56f79603dca0@news.povray.org einarabelc5
wrote: 

> [...] I'm
> looking for a good preferably free architectural modeler for
> rendering with povray.
> 

http://www.cycas.de/

Ingo


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From: nemesis
Subject: Re: A good modeler
Date: 5 Dec 2006 19:10:01
Message: <web.45760a00403a5ecd86cccd0@news.povray.org>
Jim Henderson <nos### [at] nospamcom> wrote:
> On Mon, 04 Dec 2006 20:13:39 -0500, Janet wrote:
>
> >>   There's nothng you can't do with Wings.
> >>
> >>     ~Steve~
> >
> > Or Blender :)
>
> or vi. ;-)
>

i double that! :)


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From: Jim Henderson
Subject: Re: A good modeler
Date: 5 Dec 2006 23:44:36
Message: <pan.2006.12.06.04.44.20.152150@nospam.com>
On Tue, 05 Dec 2006 19:08:32 -0500, nemesis wrote:

> i double that! :)

:-)

Jim


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From: Eero Ahonen
Subject: Re: A good modeler
Date: 6 Dec 2006 09:07:37
Message: <4576cea9$1@news.povray.org>
Jim Henderson wrote:
> On Mon, 04 Dec 2006 20:13:39 -0500, Janet wrote:
> 
>>>   There's nothng you can't do with Wings.
>>>
>>>     ~Steve~
>> Or Blender :)
> 
> or vi. ;-)
> 

How about combination of echo, cat, grep, tail, head? ;)

Well yes, I usually write my SDL with Vim and Nano.

-- 
Eero "Aero" Ahonen
   http://www.zbxt.net
      aer### [at] removethiszbxtnetinvalid


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