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Am 16.09.2014 16:55, schrieb Stephen:
> On 15/09/2014 19:34, clipka wrote:
>>> How would that handle parts that are obscured by itself or other
>>> objects?
>>
>> It would have to trace from different locations.
>>
>> Maybe something like, you will initially see only the parts visible from
>> the initial camera position, but tracing continues as you move your head
>> about, and the missing pieces will be filled in over time, maybe with
>> gradually increasing detail.
>>
>
> Real time rendering?
> Is that using the feature from Beta 17?
No, certainly not; that seems to have been a rather specified
experimental thing.
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Am 14.09.2014 19:25, schrieb Stephen:
> Have you thought about the Kinect as an i/p device?
Just found this on the net (via the Elite forums):
http://www.pcmag.com/article2/0,2817,2465498,00.asp
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On 23/09/2014 07:13, clipka wrote:
> Am 14.09.2014 19:25, schrieb Stephen:
>
>> Have you thought about the Kinect as an i/p device?
>
> Just found this on the net (via the Elite forums):
>
> http://www.pcmag.com/article2/0,2817,2465498,00.asp
>
It looks like it would do the trick. :-)
--
Regards
Stephen
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