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"Bald Eagle" <cre### [at] netscape net> wrote:
> I usually use Pose-Ray (of course) for things like this,
>
> but I was wondering if any of the linux users have any other tools for taking
> obj, stl, or other mesh files and converting that to a file easily used in
> POV-Ray.
>
> I found this, which seems to have been dropped for the moment...
> https://github.com/monkstone/povmesh
>
> Just as an interesting aside:
> If anyone understands the file structures well enough, it would be rather
> interesting to do the conversion completely in SDL, especially if the output
> format were mesh2 - since it would provide a framework for showing how to do
> that. It would sort of be its own tutorial. :)
Blender
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